In Progress Material Editor Skinned Mesh Flag , Decimation Toggle

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Version number
1.1.6
Branch
Main
Modded/unmodded
Unmodded
Summary:I noticed the skinned mesh flag on the material decimates models automatically , reducing the silhoutte of the model and overal quality for performanc on models with bones. I get the point of it but is there an option to turn this auto decimation effect in case i have a rare item that only one person on the map will wear so that i can retain the quality of the model? It seems to be the case that this flag auto decimates and there is nothing you can do about the reduction in quality. It would just be nice to have th option to remove this decimation feature on the material

 
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