Servitor's screenshots Mongol Delta (09-02-2009)

Status
Not open for further replies.

Servitor

Sergeant Knight at Arms
M&BWB
Best answers
0




The dark one is a bit out of focus. The first picture is the best one I think, it's focused on my character, and has blur behind him. And I didn't use photoshop! Just very awesome HDR settings from atolest.

Here's one that's pretty much normal.


Servitor
 

Hulagu Khan

Sergeant at Arms
Best answers
0
Yes the river bug is something i cant quite grasp. Ben has asked that i remove bridges and make (most) of the river travel-friendly. i havent done it yet. and dont plan to for a while. sorry, maybe someone else can.
 

Wei.Xiadi

Knight at Arms
Best answers
0
Use photobucket to host your things on.  I've never gotten a 'bandwith exceeded' message from them.

Also, Kongol - Ben is no longer on this mod, I took over fter he quit.  But if you ever get on MSN I'll introduce you with the other team members. :smile:
 

Wei.Xiadi

Knight at Arms
Best answers
0
Weird.

I'm not sure what causes it then. >.<

Still, some of them pics remind me of the old delta release.  When version 1.0 comes out more screens will be needed, thats when the majority of the models, scenes and textures will be added, until then its basically pure coding that needs to be addressed.
 

Servitor

Sergeant Knight at Arms
M&BWB
Best answers
0
Ehr.. O.0 I am  using the Delta release. There's a new one?

Servitor

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=500
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyShadow=119
KeyWater=118
[REFLECTION]
ReflectionPower=10
ChromePower=5
UseCurrentFrameReflection=0
ReflectionQuality=2
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
[BLOOM]
BloomPowerDay=30
BloomFadeTime=5000
BloomConstantDay=3
BloomQuality=2
BloomScreenLevelDay=100
BloomCurveDay=6
BloomPowerNight=15
BloomConstantNight=2
BloomCurveNight=-3
BloomScreenLevelNight=100
BloomAdaptationScreenLevel=5
BloomAdaptationMultiplier=80
BloomAllowOversaturation=1
[SSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=2
DarkeningLevel=30
BrighteningLevel=20
IlluminationLevel=40
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLightning=1
FadeDistance=16
[COLORCORRECTION]
DarkeningAmountDay=5
ScreenLevelDay=100
ScreenLevelNight=100
DarkeningAmountNight=-10
GammaCurveDay=8
GammaCurveNight=8
ColorSaturationDay=-3
ColorSaturationNight=-3
UsePaletteTexture=1
[PLUGIN]
WeatherMod=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=2
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=2
UseShadowFilter=0
FilterQuality=2
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=12
MotionBlurRotation=12
 

Eumolpus

Grandmaster Knight
M&BWB
Best answers
0
Thanks!! :grin:

EDIT:
Hmm... Why does it look like someone's pee-ed over my computer? :???:
 

Servitor

Sergeant Knight at Arms
M&BWB
Best answers
0
Eumolpus said:
Thanks what? O.0

Oh... HDR settings. Take heed though, these settings make your view really blurry. It's harder to see clearly, which is the very reason I like it so much. (Horse riding at 50 MPH is bound to look blurry)

And another screenie, Yay! This one shows the actual weirdness of my HDR settings.

 

Lonehwolf

Sergeant
Best answers
0
Servitor said:
Ehr.. O.0 I am  using the Delta release. There's a new one?

Servitor
While user-wise not necessarily a better one, coding wise, yes, there's a newer and better release.  The lettering is misleading, but we're rebuilding it from the ground up with actual Module System coding rather than dummy-unnoficial editor tools that were used by the previous coder.  Those tools made new releases impossible.  You couldn't really do anything with the module system that way since it would have burnt away every single entry with the tools.

The Beta Release thread is as a sticky at the top.  If you want an actual "finalized" gameplay keep the delta.  But the Beta will soon grow and surpass that one, and with the support of testers such a process can take place faster than planned.

Back on topic - Awesome screenies, no way my laptop can do that XD  But ya, last screenie was really fakin weird :p
 

Servitor

Sergeant Knight at Arms
M&BWB
Best answers
0
Right. Downloaded this new beta.

Who is your map artist right now?

Servitor
 

Wei.Xiadi

Knight at Arms
Best answers
0
The old map creator was Kongol Kahn, who still might be around to help out.  In the meantime Lonehwolf is the new mapper, the terrain texturer (basically the entire maps 'graphical design') is done by me.  You can expect to see some great updates graphically to the betas, since they don't require tests (they're just dds files) they'll be added to the beta releases over time.  The main features of Mongol (surpassed version of Delta of course) will be available in the 1.0 release.
 

Lonehwolf

Sergeant
Best answers
0
Slots were such graphical updates may be seen are indicated in the coders' lab (inside the spoiler, which was completely rewritten).
 

Servitor

Sergeant Knight at Arms
M&BWB
Best answers
0













The last one is me. =3
Servitor

Edit: They're now wrapped up in a spoiler tag, So I can post some more screenies here later on.
 

Wei.Xiadi

Knight at Arms
Best answers
0
Nice Screens. :smile:

Keep it up.  0.2 of the beta was released as well, it's still not a 'playable' mod as such, but we've already added a bunch of factions which delta didnt have lol.
 

Servitor

Sergeant Knight at Arms
M&BWB
Best answers
0
I won't download it. =.= I already have a trauma from 0.1's caravan guards.
 

Lonehwolf

Sergeant
Best answers
0
Servitor said:
I won't download it. =.= I already have a trauma from 0.1's caravan guards.
That was fixed, and the new factions were added.  They share the same color, but that's already been covered as well.
 

Servitor

Sergeant Knight at Arms
M&BWB
Best answers
0
So... The caravan guards are also wearing a course tunic, pavise shield, head wrappings, wrapping boots and pitshforks?

It wasn't really the caravan guards being overpowered, But rather the factional units not yet completed. =3
Servitor
 
Status
Not open for further replies.