Not every single squire will have the same skills. Some may be skilled in tracking, while others in first aid. Some maybe just COMPLETELY focused in fighting.
Not everything can be accomplished at first level. Your -background- sets the stage. Want to play someone that got more tracking skills? At 1st-2nd level upgrade your intelligence and use your skill points on tracking.
The 'Squire' path does not represent every squire's full training, it represents the basic stuff that all real squires would be required to learn. Anything else is stuff you do with your upgrades.
Now, maybe the person wants it so their squire hadn't used shields at all? Maybe they trained with all two-handed weapons? Or maybe they were trained not to take any prisoners, so they don't have any prisoner management. Perhaps they were trained as footsoldiers, and not with horses.
Actually most squires did receive effectively the same training. There were certain things every knight was -expected- to be able to do, and so squires learned these things first.
The background choices are archetypes for a video-game. What you do with them with your own upgrade options at 1st level and beyond is entirely up to you, but the background choice itself is designed, presumably, to create the archetype from which you sprung.
To answer your questions.. there's NOTHING wrong with the current choices.
Then what, exactly, is the problem?
Only that the game is NOT an RPG(right now)
Yes, it is.
"A game in which players assume the roles of characters and act out fantastical adventures, the outcomes of which are partially determined by chance."
therefore there should be no class choosing.
There isn't. A class is a structured 'ladder' - a tier-by-tier concept that you climb as you gain 'levels.' M&B does not have this. Your background choices of your original vocation in no way affects the character you can choose to become later, and is therefore not a class.
A class is about where you're going, a background is about where you've been.
Nobody wants to play a game that their forced to play.
No one is forcing you to play M&B.
It would be better if people would stop reading every post on the forums as an attack, they feel they must defend.
So basically, everyone should choose to not disagree with you, because you view that as an aggitated response?
Why defend something that clearly makes no sense?
Insulting the common sense of others is no way to get your point across in a friendly manner. ****.
In the life of a person, you're not limited to a small amount of things.
Nor are you in M&B, anymore than in any other RPG.