Merchant fleets
We could start merchant fleets, they would considered as caravans. NPC fleets would trade between coastal towns like the caravans. Ship icons would move on fixed routes. Maybe they could supply besieged settlements, too.
There could be routes in the south and north seas as well.
Sea travel
The player could travel between coastal towns until he has a small team. Say up to 30 soldiers. It would be for the beginning phase and for trading campaigns.
Sea travel was quicker than land journeys.
Map changes
Quyaz should have a port, and the big sand peninsula could be removed or reduced.
The ships could move through the Garontor-Tubilis stone passage and they could reach Charas, too.
Omor and Argoron should have ports, so the ships could move between 4 towns.
We could start merchant fleets, they would considered as caravans. NPC fleets would trade between coastal towns like the caravans. Ship icons would move on fixed routes. Maybe they could supply besieged settlements, too.
There could be routes in the south and north seas as well.
Sea travel
The player could travel between coastal towns until he has a small team. Say up to 30 soldiers. It would be for the beginning phase and for trading campaigns.
Sea travel was quicker than land journeys.
Map changes
Quyaz should have a port, and the big sand peninsula could be removed or reduced.
The ships could move through the Garontor-Tubilis stone passage and they could reach Charas, too.
Omor and Argoron should have ports, so the ships could move between 4 towns.