Versi 1.002 released.
It contains new features, some are experimental.
Note :
It contains new features, some are experimental.
Note :
- Please remap Zooming Key as the default key for Zooming is Left Shift and it's also being used as Walk key. Moving in Crouching Stance only can be done by walking. If you run, you'will be forced to stand up. My suggestion is Z key, it's close enough from Left Shift so it will take a little time for you to be familiar with.
- Default Setting to Active Battle Panel is 'Activated by Keyholding'. It's mean, to access active battle panel (letting you move your troops via minimap and order them via battle panel interfaces) you need to hold left Control Button. You can reconfigure the Active Battle Panel to 'Always Active" to make it works like native.
- If you feel that changing colour at Custom Battle Panel is too slow with hundreds clicks to up/down number overlays, then you can try to hold left shift (and) or left control key while click the overlay to speed up number changing.
- Driven Cart 's currently only available for Rodrigo and Sverre in Quick Battle. At least until I find out how to deal with clipping issue with other scene props.
- Not all pavise shields can be deployed. Old board shields can't be.
- Customize the Mods Option by Click BackSpace from World Map.
- ShieldBashing and PikeBracing share the same key assignment (Holding right Mouse Button and do left Click). It's not remapable. The game will do shieldbashing/pikebracing mechanism based on the equipments you wield.
- Known issue, sometime after win the battle, your enemy party looks like flee in wolrd map. Don't worry, they will be removed immediately then. It's just visually glitch