@Nasferatu
.No
.You have it in first page - credits.
Why nobody preparing the ground before building your kingdom?
The best thing is that you establish good relations with the surrounding kingdoms that are going to win, and you're ready to make a good garrison on the town that you conquest.
@Raymond Agustin
Hehe, there are ambient sound create for Adorno also. If you hear voice in tavern, sounds of nature while traveling, etc... it is like songs, but of ambient.
@Kazhul Doran
We want add new scenes and others features. Motomataru is work long in battle system also. We need most days hehe.
You will have it for Tuesday or Wednesday of next week.
If you can, it would be interesting if you can look the power of weapons (speed + damage) to seek an optimal balance. This may have some weapons are more lethal than they should be in the game.
For example, that a dagger is the most powerful weapon in the game.
In principle, most of the weapons should be fine, but surely there are things to improve.
Note: For the next version we have increased the speed of the two-handed weapons and damage to the javelins type.
can i change the culture of the villages?
also whats the song that replaced Travel_khergts?
.No
.You have it in first page - credits.
starting your own kingdom is a pain in the ass...
Why nobody preparing the ground before building your kingdom?
The best thing is that you establish good relations with the surrounding kingdoms that are going to win, and you're ready to make a good garrison on the town that you conquest.
@Raymond Agustin
Umm, also guys I've been playing for about 6 hours yesterday and I only heard about 7 songs in total.
Hehe, there are ambient sound create for Adorno also. If you hear voice in tavern, sounds of nature while traveling, etc... it is like songs, but of ambient.
@Kazhul Doran
requesting eta for next patchez?! its weekend want to play
We want add new scenes and others features. Motomataru is work long in battle system also. We need most days hehe.
You will have it for Tuesday or Wednesday of next week.
If you can, it would be interesting if you can look the power of weapons (speed + damage) to seek an optimal balance. This may have some weapons are more lethal than they should be in the game.
For example, that a dagger is the most powerful weapon in the game.
In principle, most of the weapons should be fine, but surely there are things to improve.
Note: For the next version we have increased the speed of the two-handed weapons and damage to the javelins type.