Lordship Raiding
- Engagement and Interrupt Information
- Raid Limitation
- Lordships have the option to perform a raid upon an enemy village if they have an army placed on the map square containing the village to be raided.
- Raiding an enemy village provides the assualting lordship with that village's income on their next turn.
- Raiding an enemy village negates the owning lordship's ability to acquire income from that village on their next turn.
- Engagement and Interrupt Information
- Raiding will take place with the full force of the assaulting army.
- Defending a raid will take place on the village's scene with the standard village garrison garrison as defenders.
- The defending lordship or ally may move a lordship army onto the village's map square to perform an interrupt to the raid.
- If a defending/ally army moves to interrupt a raid the engagement will take place on that village's scene with the assaulting army having the defending spawn.
- All casualties dealt to a lordship army during a raid will be deducted from that army overall troops size.
- Raid Limitation
- After a raid is attempted, the assualting lordship must wait a minimum of two full turns before another raid may be attempted on that village.