Fubar_GOB
Recruit
I have noticed that if a castle is taken over by the army in a siege and you are rewarded it, there is a chance of gaining soldiers who were left there to defend the castle. This is awesome, but if you are the one to take the castle, you have to drop off a mass of troops and then go and rebuild your army. This can get relatively annoying, especially if you get several castles in succession. My suggestion is to be able to requisition troops from the kingdom. When managing the garrison, there could be a requisition button, which when pressed would bring you to a menu similar to the one used in custom battle. You would be able to request troops of the three kinds (archers, cavalry, and infantry), specifying a set number of troops and then utilizing a slider bar system to determine the percentage of each type of troop. In order to keep this from being "broken", the troops should cost money but at a slightly decreased amount because you are basically taking troops off the hands of the kingdom and taking on their costs. Perhaps 10 gold for each cavalry, 6 gold for each archer and 4 gold for each infantry. These prices could also vary based on troop grade, i.e. more expensive to receive a Swadian Knight than a Swadian Man at Arms.