NOVICIUS said:You know I am in "opposition" lets say
But my suggestion:
If you have rule make it work. Just quick example:
Week ago Phoenix234 was kicked from event for killing NObody. Why? "- Extermination (If your faction was destroyed, you cannot Rejoin)"
This rule was not included in to NLR definition at the time!
Let me remind You:
N0body said:What NLR is:
You are not allowed to rejoin a battle until it is over.
You are not allowed to revenge kill.
You cannot put a bounty up on a player if you were killed.
What an OOC Death is:
When you die to a player breaking a rule, you can carry on as if it never happened and ignore NLR.
You will, obviously tell me that this is the same. It is not. And how ridicules the rule is. When your faction is destroyed? When the battle is over? This is Persistant World, remember?
There is no teams. - There are teams. Well there are factions.
There is no rounds. - Rounds? There are rounds. They last 9999 mins though.
Maybe you should create CRPg server instead?
Suspicous Pilgrim said:KhalidIbnWalid said:I totaly agree N0body , we need more rules ,and we need a TW faciot that will take care of crimes during the game , it will be also nice if the randomers will have also 2 warnings with a clear explenation about what they have done wrong .
Many thanks in the name of KOI and keep the good work ,
**** no, I'll be kicking them on sight after the global unban.
Are you happy about it? Are you guys ban people for fun or the reason...because I lost it now
I know (I hope) that You make all this rules to make server better but... The way it looks..well..it does not look good.
Maybe you should read the NLR rules list (Splinterts)
And what are you talking about faction wise? If you die, you cannot rejoin blue. Not until the faction is wiped out or a new leader is picked. That is the rule.
Don't die in a battle if you want to stay in it. The rule is NOT RIDICULES, it is fine.
Now look at it this way: Battles would never end if you could rejoin. You kill a guy, he comes back and kills you, you do the same. 20 vs 20, it ends up just being a never ending better.
cRPG is a deathmatch, you are the one creating a deathmatch server. This is an RP server.
Now as always, you come and post something you mis-understand, and insult us about it.
Maxikus said:I think you could take it easy with the new life rule unless you dying effect a LOT of people. For instance, if your a regular farmguy farming along and then some bandit kills you when you protect your family. It doesn't really matter in the big scheme of things if you live or die.
If you are the leader of a faction and some rival faction (that has a reason for fighing you) has made a good ambush and kills you then I think you should die, since it would be terribly sucky if you were an invincible faction leader.
This is just my personal interpretation of the NLR. Officially I think that in all roleplaying deaths your character die.
I agree with this. It's why I only kick people when they Rejoin factions when it comes to going back to your last life. Good RPers don't need to be told about NLR, as they should know. Anyway, they can RP being injured