Question about the Mod

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My question is, how do I play the expanded version of Floris Mod with native combat animations (melee and bow)? It's just that I personally don't like them and would rather play without them.
Either that, or I'd like to know how to play the version of the mod that already has the native combat animations with the Swadian Longbows. You see the thing is I really just want to play a Swadia with Longbowmen, not crossbows are shortbow units.
 
Q: I don't like the Combat Animation Enhancements in the Expanded Pack. How can I remove them?
Download a revised 'actions.txt' file here, or here and paste it over the 'actions.txt' to the main mod directory, and say yes to overwrite. You should now have the old animations back while retaining the shieldbash and pike bracing animations.
You mean this?
 
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