mR_dIlLeNgeR said:
SirKnightSK said:
mR_dIlLeNgeR said:
In regards to the rule about killing players on sight, Id say thats a bad idea because it doesn't really promote any sort of roleplay,but it does promotes deathmatching. That's not to say that unarmed played should be totally off limits, if there's a good rp reason to kill someone whos unarmed, or armed, then they should be killed etc, but if people just KoS then that could potentially interrupt good rp/hard to make it rp some potentially interesting situations.
KoS is technically "roleplay" of the Frontier. It will force factions (specifically the Colonials) to police their settlement. If the US (as an example) had no sort of Police system it would be total anarchy and people would probably get KoSed. Colonials will have to learn to control their settlement before waging wars. In Colonial times if you left your settlement/fort their would be no one to protect you (Police, soldiers etc.) in most cases and you would have to fend off bandits/natives who wouldn't care if you were armed/enemy or not.
Well I think that the threat of bandits robbing people, and potentially killing them if they dont get what they want, is quite a threat. Danger doesnt go away if there is no KoS rule, it just forces people to have other objectives besides killing people. People will still be in danger when they leave their fort because if they get caught by bandits/indians/rival factions and they dont give them what they want they probably will be killed. Im sure there will be battle type situations between factions that won't warrant a bunch of RP at the time, but I think that if certain groups of players were KoS it would stop alot of the chance there could be for interesting RP as I said before.
I didn't say or mean that the threat or danger would go away. I wasn't talking about battle situations between factions either, I was talking about outlaws killing people and looting rather than robbing. It's very prevalent on the NA server, I've only seen the Natives role play and they're killed on
sight rather than when armed. Robberies are rare on my experiences on the NA server, I've only see (and have been victim of) highwaymen killing people at the logging camp outside of the Colonial Settlement. On both armed and unarmed people, with the KoS rule they have no reason to role play. Even though they can get more money by robbing people than by looting their corpses, it's not as fast.
mR_dIlLeNgeR said:
...but I think that if certain groups of players were KoS it would stop alot of the chance there could be for interesting RP as I said before.
Wait.... Are you with or against the current KoS rules? This whole time I was getting the vibe you supported them, but this makes it look like you want role-play, like I do. I support KoS during
war, because it's war and back then.... There wasn't a lot of "rules" or humanity concerned in it, especially so in the colonies.
Austro said:
Rule set is updated after a staff meeting.
Will check them out.