The way actual medieval warfare worked. Most of the troops were levies that would fight in a campaign, then return to their farms/jobs.
Hence why a part of the lords armies (and players) would be lower-leveled levies that are temporary troops. Professional soldiers and mercenaries would stay.
War was also heavily tied to the seasons. Harvesting season and winter were times where wars generally stopped or were put on hold due to economics and logistic reasons. You needed peasants on the fields to work the land, they couldn't be tied up into your army without significant impact on your economy.
Not only would that naturally stop steamrolling and give factions time to recover, but it also makes sense.
Tougths?
Hence why a part of the lords armies (and players) would be lower-leveled levies that are temporary troops. Professional soldiers and mercenaries would stay.
War was also heavily tied to the seasons. Harvesting season and winter were times where wars generally stopped or were put on hold due to economics and logistic reasons. You needed peasants on the fields to work the land, they couldn't be tied up into your army without significant impact on your economy.
Not only would that naturally stop steamrolling and give factions time to recover, but it also makes sense.
Tougths?