...since people are wondering about what's up, thought I'd share.
1. The new combat abilities are finalized.
2. Still working on the biggest bugs; I think I've fixed the PR bugs with Companions turning on each other and generally causing a ruckus. I think I've fixed the assign-a-fief bug through the Member dialog.
3. I've added a bunch of new content. New helmets, new armor, some new weapons, all that sort of stuff.
Still mulling over what to do with the Death Knights. They're fixed, they appear on the appointed day... it's mainly deciding what they're going to do and how to code it.
1. The new combat abilities are finalized.
2. Still working on the biggest bugs; I think I've fixed the PR bugs with Companions turning on each other and generally causing a ruckus. I think I've fixed the assign-a-fief bug through the Member dialog.
3. I've added a bunch of new content. New helmets, new armor, some new weapons, all that sort of stuff.
Still mulling over what to do with the Death Knights. They're fixed, they appear on the appointed day... it's mainly deciding what they're going to do and how to code it.