Please fix the post siege donations

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Ba18070

Recruit
Hello,

This patch has implemented a number of good fixes in principle and although some of them aren't working as intended the intent is there to continue evolving positively and that's great to see, they'll get fixed up and things will look better because of them. Implementation is one issue, but design and intent are another.

On the intent side, there's still the problem of the game not respecting my agency as a leader and grabbing my units from my commanders' armies at its discretion to toss into garrisons of newly taken territory. Please allow players to choose the units they're willing to donate. I would be willing to send a follower to pick up new recruits, to earmark units for them to pick up, to provide a financial contribution in lieu of men, to leave injured men as placeholders, to leave a follower to train up levies to become professional troops, anything. Its so frustrating to watch all my Fian Champions become garrison troops when im on the other side of the continent.

There are a number of ways to fix this problem and they all involve letting me as the player control the faction i'm supposed to be in control of. Not being able to make decisions for myself really hurts the immersion and for me destroys the fun of creating my own faction from nothing.

Hoping to get constructive feedback about this. If you disagree, please explain why it needs to be involuntary?
Thank you.
 
AKA more player complaints about wanting the AI to weaken their companies and donate troops to defend while retaining all of yours and getting all the glory during the battle.

It should not be up to the AI to do all the dirty work and the player just be excessively streamlined to the prominent ruler in the land.

I don’t see these posts as “constructive” at all, as you aren’t truly laying out what give and take there is. Plenty of players use mods that allow you to claim the castle/town if you are leading the army that takes it, yet NONE of them are demanding that AI lords have the ability to press gang your party into their army like you can to all your peers become a part of that mod. So these posts paint themselves as wanting freedom, but at the end of the day, they are just demanding more favoritism whether deliberate or not
 
AKA more player complaints about wanting the AI to weaken their companies and donate troops to defend while retaining all of yours and getting all the glory during the battle.

It should not be up to the AI to do all the dirty work and the player just be excessively streamlined to the prominent ruler in the land.

I don’t see these posts as “constructive” at all, as you aren’t truly laying out what give and take there is. Plenty of players use mods that allow you to claim the castle/town if you are leading the army that takes it, yet NONE of them are demanding that AI lords have the ability to press gang your party into their army like you can to all your peers become a part of that mod. So these posts paint themselves as wanting freedom, but at the end of the day, they are just demanding more favoritism whether deliberate or not

I don't see your post as constructive at all because you struggle so badly with reading.

I'm not asking for special privileges, to be exempted from anything (despite it being voluntary in the first place, yet I'm still not allowed to tell my men "no") or to play some strange game of "weakening the AI" despite that AI being my own teammates, meaning that doing so is irrelevant in the first place to the outcome of the game. I'm asking to be able to tell MY subordinates what to do as the LEADER of their clan and the EMPLOYER and oath-holder of them and all the soldiers they have under their command. MY liege asks me for things like for an amount of men or money to be contributed, so I supply them as is required of the social contract, but I am powerless to do the same with the people who I am supposed to be in full control over? That's clearly a break in the entire basis of the game's driving mechanic of feudalism.

They, being my commanders, should not at random choose who goes into the garrison from my armies that I built up over time to have a certain makeup and value certain troop types. Even if they still are forced to, they definitely should never be donating rank 6 noble troops to a position that in every other instance in the game is filled with 90% levies, converted bandits and a small professional core of rank 3-4 footmen. It goes completely against the fantasy of the game to A.) have zero control over my own clan's affairs suddenly, B.) for noblemen, the most influential, powerful and useful soldiers to be forced into a duty both they and I would clearly find beneath them which would cause dissatisfaction if not defection realistically, and C.) to be able to tell everyone exactly what to do 100% of the time except for suddenly this one time when i'm standing right next to them at a battle we just won together and they make an irreversible decision that I have no way of impacting.

I asked for constructive criticism. This means slow down, read the post, think about it and don't tell me what you think about other posts you've (attempted to?) read on here that have nothing to do with what i'm saying.

Go waste your time somewhere else.
 
Yeah, because no one ever wanted to be at the garrison as a noble after fighting 15 wars.

Any attempt at painting realism, you lost completely by not understanding anything “real”. You want to be a control freak tyrant that ONLY exists in video games. That’s it. No one would ever want to work you if much of what you lay out was how you were going to operate. Your men fought for you for glory, status, and land, not to forever be pressganged into your army.

Your logic is flawed. And you are a waste of my time, so thank you for realizing it.
 
It's a problem when you're the sole besieger too and a problem when you're the ruler, that your clan parties will just shove stuff in the garrison. If you're not the ruler you can't take it out and if you're the ruler you have always take 1/2 the stuff out and replace it because the AI doesn't care what troops it puts in the garrison. A toggle to forbid your clans from doing this would be good as it would save menu trips, or being able to check what types of troops are allowed would be good, so they can be allowed to donate archers and infantry and forbidden from putting mounted units into the garrison.
 
Yeah, because no one ever wanted to be at the garrison as a noble after fighting 15 wars.

Any attempt at painting realism, you lost completely by not understanding anything “real”. You want to be a control freak tyrant that ONLY exists in video games. That’s it. No one would ever want to work you if much of what you lay out was how you were going to operate. Your men fought for you for glory, status, and land, not to forever be pressganged into your army.

Your logic is flawed. And you are a waste of my time, so thank you for realizing it.
Way to be both a jerk and completely ignore literally EVERYTHING the OP is saying. No, seriously, re-read it and actually use your eyes this time.

He wants the AI, be it parties made by themselves or the lords the game has by default to stop flooding garrisons with unwanted troops. They don't want Onira to be flooded 100 Vigla recruits, 20 levy crossbowman, 100 peasants and some odd number of every Sturgian troop and bandit. They desire to be able to either be able to have the Ai, yknow... Not flood garrisons with all this ramshackle nonsense? Better yet, to have control over THEIR OWN garrisons and what can be put in.

Heres hoping you learn how to read in the future.
 
is this auto donate thing ?
yes pls fix it, im tired doing this repeatedly
its not like we dont want to donate...

says i have 4 party army i usually put one commander on full archer/mounted/hvy infantry...
but this auto donate keep screwing everything...

i must re take and rearrange the troops composition again...
 
Yes, it's a problem, having 1,000,001 Vigla troops is annoying .. if only they were "Viagra", then everyone would die with a smile on their face.

Just turn off Auto recruit in the Garrison menu, setup the garrison yourself, it's the only result that will make the player happy.
 
We're including some improvements to after-siege donations with Beta v1.2.5 but do I understand your sentiment correctly?
  • Firstly, you would like to have an option to prevent your own clan parties from donating troops?
  • Secondly, you would like to control the types and quantity of troops donated by the AI lords under your command (that are in your army)?
 
We're including some improvements to after-siege donations with Beta v1.2.5 but do I understand your sentiment correctly?
  • Firstly, you would like to have an option to prevent your own clan parties from donating troops?
  • Secondly, you would like to control the types and quantity of troops donated by the AI lords under your command (that are in your army)?
I say yes to both. Spending large amounts of time setting up my army formations, only to have it ruined by AI lords donating troops. Take troops back from the garrison (when possible) reset formations, redistribute troops back to army members, rinse and repeat.
 
We're including some improvements to after-siege donations with Beta v1.2.5 but do I understand your sentiment correctly?
  • Firstly, you would like to have an option to prevent your own clan parties from donating troops?
  • Secondly, you would like to control the types and quantity of troops donated by the AI lords under your command (that are in your army)?
Sounds good. In general when I do a siege one of 2 things is going to happen. 1 I have troops in mind to put into the garrison so I would rather my clan parties not auto donate to save me from having to put them back in their parties. 2 I have troops in their parties I WOULD like to go into the garrison, but I only want to put infantry and archers into the garrison, so I would like to be able to arrange for them to not donate any mounted units.
 
We're including some improvements to after-siege donations with Beta v1.2.5 but do I understand your sentiment correctly?
  • Firstly, you would like to have an option to prevent your own clan parties from donating troops?
  • Secondly, you would like to control the types and quantity of troops donated by the AI lords under your command (that are in your army)?
This would be an awesome addition. Right now I have to remember to remove all of the troops from my clan parties and bring them into my party before I enter a town so they don't donate the high tier troops I spent time leveling up. AND remember to redistribute the troops after I leave. Being able to tell them not to donate would be huge. And controlling the types and quality of troops would be a great bonus!
Please bring this up with your team and find out if this can make it into a future update.
 
Hello everybody I have a question to ask, are new weapons planned for future updates? example yataghan and so saying? it would be very nice since while playing I was lucky enough to see new adventures, however congratulations to talesword for this wonderful game, I am proud of my compatriots,thanks for your work
 
Roger, thanks for the feedback everyone. Will bring it up.
an option allow us to decide which units our clan party have
example :
1.your clan party troops limit by 100 and you want them with 50 cav 50 infantry, they will upgrade their troops respectively with that number
2. decide which unit they should recruit and upgrade, such as I want 50 druzinik champion and 50 sturgian heavy spearmen
they will keep their troops follow our instruction and anything else will donate into garison or else
 
Secondly, you would like to control the types and quantity of troops donated by the AI lords under your command (that are in your army)?
Please allow us to decide the types and quantity of troops for companions's party too
 
AKA more player complaints about wanting the AI to weaken their companies and donate troops to defend while retaining all of yours and getting all the glory during the battle....
Very strange conclusion. And why is it a problem to you, if someone wants to control who their vassals leave into garrisons? If you would not like to control it, then don't. (It's not an impossible idea either, that a liege tells vassals what kind of garrison they should leave.)

We're including some improvements to after-siege donations with Beta v1.2.5 ....

Oh, first I should say I've last played the game version e.1.8.1. So I don't know if the issue below has changed.

My problem was always that my vassals donated too many PRISONERS into PRISONS. Often I gave other parties in my army prisoners, because I had too many of them. I hoped to keep more prisoners so that we could either sell or recruite them. Or in case if we found empty room in a prison, leave them there for the garrison to recruit. So every time I had to stop in front of the town and transfer all of them prisoners into my party. If I did not, they donated all their prisoners, and the prisons being so small, it meant they would in a moment escape.

Someone said: "so what, prisons were always meant to keep just lords, not common soldiers". Really? Then why all them vassals donate their common soldier prisoners there? Why do you even get so many common soldier prisoners? There is a huge imbalance with how many prisoners you can get, and how much room prisons have or how many you can persuade to be recruited.

Naturally you try to convert them hiqh quality prisoners into money, or recruits. It isn't fun watching fortunes to disappear when you can't do either. Can't take more prisoners, can't sell or recruit what you have.

In fact, I ended selling the high quality prisoners and keeping the low quality recruits. The high quality prisoners took so long time until you could recruit them. Having just low quality recruits you could faster leave them into garrisons or donate to the parties of my vassals.

EDIT: how I wish this issue would be resolved?
Well as a simple solution I would hope them prisoners would not escape my party quite so fast. Great if I could deny the vassals in my army not to donate prisoners.
I always hoped I could send troops trains between my garrisons. There was so often wars going on, so I had very little time to transfer troops myself. As a more complex solution, it would be really handy if towns/castles could send both troops and prisoner trains. So a town with overflowing prisons would send extra prisoners to another location. Or maybe sell them, that's a good option too. To send troops between garrisons would be really great!
 
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