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It would be great if developers add features allowing to play game as bandit leader or even bandit prince ?

I imagine I am not the first with similar idea.

To make it fun bandits could use bandit influence, but party limit should be reduced by about half (no fun in being bandit with 120 soldiers that can take any lord head on, but would be fun to set ambushes on lords in new battle scenes).

How to make playing a bandit enjoyable:
1) Add option to create your own hideout. You could walk around it and build developments e.g. building archery range that allows to recruit Bushwackers or stables to recruit horse bandits. Their could be a building tree, so it would be impossible to build every building. Amount of troops possible to recruit would depend on renown. Troops could be bought with bandit influence.
2) Sneak into towns and fight gang leaders so they start working for you and give you percent of their earnings
3) Raid caravans and catch villagers
4) An option to visit other bandit hideouts to sell slaves and buy supplies
5) Add an option to conquer a bandit hideout and leave your companion in charge to run it in exchange for money. In all hideouts you could recruit bandits
6) Add a quest board in hideout (as you get famous people would be willing to pay you for your services). Quests to e.g. destroy particular caravan, capture and deliver lord to their enemies, raid particular village (to start war), capture a castle for a kingdom, sneak into town/castle and kidnap daughter of a king to help negotiate peace or kill her to start a war, prison break family members of your employer, murder business associate, steal a famous horse, win archer tournament, retrieve family sword lost in battle, find an old book hidden far away
7) Spend bandit influence to call forest bandits groups for help
8 ) Get money from villigers by taking care of tax collectors who visit village to collect money
9) Killing/humiliating lord with greedy trait will increase relation with villigers of his fiefs and allow to recruit peasants to your band
10) Helping rightful king ascend to the throne by killing heirs and helping him enter captal keep at night. Leading a charge on surprised guards.
11) Helping king to wage war for a pardon and reseting your criminal record with their kingdom
12) Leaving some of your bandits in a village. This would be a source of money income, but would increase your criminal rating.
13) Lords could put a price on your head. As a result lords would search for you. When impossible to defeat enemy you could disband an army and return to your hideout and start rebuilding your crime empire. When wanted other bandit leaders would attack you and demand to duel you
14) Help a merchant to control price of resource e.g. velvet. You would need to buy/rob velvet from the area and make sure supply is reduced and he can sell with more profit
15) Helping minor faction to become major faction
16) Learning you have a son/daughter. Kidnapping them and raising them
17) putting a stop to a lord and lady wedding. By kidnapping her or by visiting her and making her run away with you
18 ) buying a ship and rowing away to discover island with a quest location e.g. Nord village where is an experienced companion who can be persuaded to join you
19) adding bandit leader to multiplayer and custom battle

What are your ideas? Let's help TW to add interesting content to the game!
 
Ive been a Bandit leader 3 times now if not more and became dirty rich and famous on the adventures to :smile: But they screwed that up now unfortunately with militia buffs in villages.
But sure im waiting for more content as i think they promised (or could be media cant member). But yeah you have some interesting ideas here that can be developed for sure
 
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It would be great if developers add features allowing to play game as bandit leader or even bandit prince ?

I imagine I am not the first with similar idea.

To make it fun bandits could use bandit influence, but party limit should be reduced by about half (no fun in being bandit with 120 soldiers that can take any lord head on, but would be fun to set ambushes on lords in new battle scenes).

How to make playing a bandit enjoyable:
1) Add option to create your own hideout. You could walk around it and build developments e.g. building archery range that allows to recruit Bushwackers or stables to recruit horse bandits. Their could be a building tree, so it would be impossible to build every building. Amount of troops possible to recruit would depend on renown. Troops could be bought with bandit influence.
2) Sneak into towns and fight gang leaders so they start working for you and give you percent of their earnings
3) Raid caravans and catch villagers
4) An option to visit other bandit hideouts to sell slaves and buy supplies
5) Add an option to conquer a bandit hideout and leave your companion in charge to run it in exchange for money. In all hideouts you could recruit bandits
6) Add a quest board in hideout (as you get famous people would be willing to pay you for your services). Quests to e.g. destroy particular caravan, capture and deliver lord to their enemies, raid particular village (to start war), capture a castle for a kingdom, sneak into town/castle and kidnap daughter of a king to help negotiate peace or kill her to start a war, prison break family members of your employer, murder business associate, steal a famous horse, win archer tournament, retrieve family sword lost in battle, find an old book hidden far away
7) Spend bandit influence to call forest bandits groups for help
8 ) Get money from villigers by taking care of tax collectors who visit village to collect money
9) Killing/humiliating lord with greedy trait will increase relation with villigers of his fiefs and allow to recruit peasants to your band
10) Helping rightful king ascend to the throne by killing heirs and helping him enter captal keep at night. Leading a charge on surprised guards.
11) Helping king to wage war for a pardon and reseting your criminal record with their kingdom
12) Leaving some of your bandits in a village. This would be a source of money income, but would increase your criminal rating.
13) Lords could put a price on your head. As a result lords would search for you. When impossible to defeat enemy you could disband an army and return to your hideout and start rebuilding your crime empire. When wanted other bandit leaders would attack you and demand to duel you
14) Help a merchant to control price of resource e.g. velvet. You would need to buy/rob velvet from the area and make sure supply is reduced and he can sell with more profit
15) Helping minor faction to become major faction
16) Learning you have a son/daughter. Kidnapping them and raising them
17) putting a stop to a lord and lady wedding. By kidnapping her or by visiting her and making her run away with you
18 ) buying a ship and rowing away to discover island with a quest location e.g. Nord village where is an experienced companion who can be persuaded to join you
19) adding bandit leader to multiplayer and custom battle

What are your ideas? Let's help TW to add interesting content to the game!
h my friend I have made exactly the same thread! We thinking the same way. Especially about hideouts. They should be as towns or castles in standart gameplay. I would be glad to see that even in seperate DLC.
Bandit clans fighting each other. Battles with amboushes, thiefing lords daughter to make her a wife and etc. Damn it would be a great alternative scenario in gameplay.
 
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