thats the tactic get a **** ton of villages/castles then dont rush at getting vassals just do like 1 per week (game time)palmtreehunter said:Reduce the relationship loss when you dont give fiefs to somebody as king. It´s impossible to give something as simple as a village to a lord without making all the other lords angry at you, so it´s really hard to keep a steady relationship with every lord.
Thanks for the advice, im still kind of a noob with this mod and always rush with vassals, always thinking its a good idea...now im /facepalming myself.Xprez said:thats the tactic get a **** ton of villages/castles then dont rush at getting vassals just do like 1 per week (game time)palmtreehunter said:Reduce the relationship loss when you dont give fiefs to somebody as king. It´s impossible to give something as simple as a village to a lord without making all the other lords angry at you, so it´s really hard to keep a steady relationship with every lord.
or else use TweakMB if this mod is too hard for you...
np did that too when i played this mod for the first 2 weeks xD than i noticed i made a big big mistakepalmtreehunter said:Thanks for the advice, im still kind of a noob with this mod and always rush with vassals, always thinking its a good idea...now im /facepalming myself.Xprez said:thats the tactic get a **** ton of villages/castles then dont rush at getting vassals just do like 1 per week (game time)palmtreehunter said:Reduce the relationship loss when you dont give fiefs to somebody as king. It´s impossible to give something as simple as a village to a lord without making all the other lords angry at you, so it´s really hard to keep a steady relationship with every lord.
or else use TweakMB if this mod is too hard for you...
Iorya Dragon said:Its a good mod, but without faction relation window and lord relation window from Diplomacy is very hard to play. These feature should be a priority IMHO.
Iorya Dragon said:In vanilla in Taverns you can find out when a lord from a faction wants a bandit lair destroyed or a rescue mission.