I feel a bit bad for asking so many things at once, so no pressure or anything but heres a bunch more things I was wondering on because I just started to play this mod after taking a break from it and all of M&B a few months ago.
1. Is marrying either Princess Birget or Princess Linthradil to eventually get them to rebel with you a good way to start your own kingdom, as you start out with a vassal and a nice big fief?
2. I was playing a sort of speed run with a faction where I constantly reloaded when something went wrong to try to get a bit farther into the mod to see what it was like, and the only way I could compete with other vassals and big armies with insanely good troops was by having my companions and their trainer skills level up my guys to high tiers (also by mooching off the garrison of my wife Princess Linthradil). How do you guys handle that loss of the trainer skill when you make your best companions into vassals?
3. I'm not very good at M&B, but I'm determined to start my next playthrough on Perisno as a completely fair run. In my last "speed run" the way I made money, a ton of it, was by often stationing my troops in my wife's (Princess Linthradil's) town, and I didn't have to pay for them at all. I could also mooch off the constantly refilling prisoners she was getting and sell them. I was wondering how you guys get money if you don't do something like this as it does seem fairly...well...unfair.
4. Another thing on whether something is unfair or not, do you guys use the auto upgrade and let your companions choose from the item pool thing? Because I believe each companion has an extra set of their armor or something in their inventory and when you do that it basically dupes the item. Do you guys manually choose which armor they get to be more fair, also because I'm sure I'm not the only one that hates seeing Alindel wearing an Ankar ranger women's armor piece because it had better stats than his armor.
5. Also on companions, how do you choose which ones will do what? In my first run I had like 3 different companions with very high pathfinding, and 2 of those ended up being useless. This was the case with almost all of the party skills and I wanted to ask how you guys decided on this.
6. When you're trying to get fiefs in a faction, do you guys skip out on the castles and villages so that you can later get towns and they won't say you've been "well awared with fiefs according to your accomplishments"?
7. This is a big thing for me, everytime I've ever started my own faction in any M&B mod it is just so difficult and stressful. Managing the constant attacks and the really elite troops you'll inevitably lose even after you spent so long to get them and they're semi-irreplaceable. Not to mention trying to get more vassals that are seemingly always getting more and more unhappy and dying because they start off small and you are surrounded by enemies. How do you go about starting your own faction?
8. Lastly, as you level up how do you distribute your stats. As I've always been a big fan of intelligence but now I'm starting to realize it's the least important as you need charisma for army size, strength for fighting, and agility if I'm ever going to get that aegis shield or, more importantly, the wyvern.
Like I said that's a lot of things, but that's been building up since I first started playing Perisno and M&B in general. If somebody does get down to the challenge of answering all of this, much appreciated