Wait, are you saying siege AI was fixed? I saw the small hotfixes but i must have missed it. If that's the case then I'm starting a new campaign lol.Patches are coming in constantly (though no patchnotes), for example some of the recent secret patches changed siege AI and cav AI in SP.
No, he is saying hidden patch fixes are aimed at the siege AI. This could simply be how the troops are positioned on the wall or behind the gate or whatever.Wait, are you saying siege AI was fixed? I saw the small hotfixes but i must have missed it. If that's the case then I'm starting a new campaign lol.
Interesting info, thanks for making it public, mate.[...]Also recently cavlary AI was changed (in SP) without patchnote. Before cavalry was charging in unorganized manner, now they are trying to regroup before each charge which have some advantage and some disadvantage, but I think it is change in right direction, only problem is that it was not mentioned in patchnotes and we found it by accident.
Oh damn, it wasent just me then? I noticed this as well but since I dident notice anything on the patch notes I just scratched it up to be my inmaginationNo they tried to do something with breaking the second gate once the first one is broken by the ram. It did not work for them but they managed to break our fix for this problem so we had to recode it. So they definitelly tweaked something on the siege map or in the AI on the engine level. Also recently cavlary AI was changed (in SP) without patchnote. Before cavalry was charging in unorganized manner, now they are trying to regroup before each charge which have some advantage and some disadvantage, but I think it is change in right direction, only problem is that it was not mentioned in patchnotes and we found it by accident.
No they tried to do something with breaking the second gate once the first one is broken by the ram. It did not work for them but they managed to break our fix for this problem so we had to recode it. So they definitelly tweaked something on the siege map or in the AI on the engine level. Also recently cavlary AI was changed (in SP) without patchnote. Before cavalry was charging in unorganized manner, now they are trying to regroup before each charge which have some advantage and some disadvantage, but I think it is change in right direction, only problem is that it was not mentioned in patchnotes and we found it by accident.
source on that?Patches are coming in constantly (though no patchnotes), for example some of the recent secret patches changed siege AI and cav AI in SP.
source on that?
He is the source!source on that?
Looking through the actual files for changes.source on that?
It's been foretold in the Prophecy.source on that?