Nobody noticed the bukkake castle?
Now that's what I call a bug. And hey, beta ain't a true release. I'll go over what's been explained myself. I'm the coder, and so far, only coding has been released (not my or other member's fault, that's how things gotta work if we wanna make a good game later on):
-Pali used to be coder
-Pali gap never coded, instead he used the editor tools, an activity that even 8 year olds could engage in with a bit of practice. In short he really didn't do much
-The module system he tried messing around with got corrupt. Mass errors everywhere, he tried adding one faction to make them 6 and he ****ed up big time.
-He happily tore away at the team until he went away, one way or another.
-I took over, checked the files, they didn't do anything, and threw them away.
Coding wise:
The beta has more features. Some of them ain't really noticeable until later on in the game, but they are there. Delta's only feature if I can recall correctly was hunting. A really out-of-the-way feature as though that was the only thing that could be squeezed in just to say "HEY! I coded something!".
The beta will consist of a formation manipulation feature, shield bashing, abilities which increase certain aspects of your character momentarily, more than 10 factions (atm 13 are in and working fine unless bugs have been reported and I was away wanking :<).
Ya, I tend to get cheeky at times, and put in some names that may not belong in there. I don't want people to think all I'm doing is coding in a bunch of names, cause running through the code with a replace feature would have done that job. That ain't coding, it's just typing in xxx instead of yyy in the same field.
So bear with the beta while it slowly blooms. If you don't like testing and helping out, just stick with the delta. Once the beta goes past those boring phases, version Gamma (coding wise, not sure what it will be named in actuality) will be released. Beta was meant to be a very slow and boring process, but now I'll be working on stuffing a lot of **** into it at various intervals. Whenever possible and the code allows it, I'll be inputting weapons and armors, building up the pre-existing armies up and making them look like knights in shining armor during the beta release.
If you have more questions, post them below. If you have suggestions, open a new thread or something, if you have a bug, post it below as well and me or Wei will add it to the bug box (which is thankfully empty for now).