"Hey, JW how do I use this entertain skill? want some crazy fans in Wizard tower
Also I believe in Brytonwalda there was a skill for hunting, so im slightly hoping that will be added, I really enjoy the mod so far, I literally made a Forum acc so I could ask questions and hopefully contribute a little bit.
Also maybe their could be a skill for elves called conjuring ( all races could have it but elves get say a start of +3 on it ) where they can summon a
animal(s) such as foxes and bucks would be pretty crappy at attacking but eventually you would get Bears and Wolves. And maybe it could depend on where you are so say you are in Sarranid Territory you would get desert critters such as Camels?, and in Vaegir area say Saber toothed Tigers or Snowy owls, and in the area near the coast you could summon seals or sea lions. You get it if you want to add this in you could pick out the creatures lol after all you are the one making it.
Just a thought I hope you can find a way to make it work because this would be the light side of summoning being necromancy is the dark side. "
====
Entertainment is extremely useful, but you will fail about 40% of the time. I think you need about skill 3 to use it safely, but it still fails at least 1/3rd of the time. I find the random number generator for fails is not really random enough; if you fail several times in a row your next chance isn't 50/50 you will succeed. But saying that I usually just keep trying until/unless my morale is below 40. By 25 you must certainly try "simple" instead of higher choices; getting morale into 16 and under means your best troops leave at midnight. At skill 5 you can try casual for double the pay && morale; at skill 7 you can try triple pay && morale. I haven't been charisma == 30 for entertainment 7; I must assume you simply edited the character stats export then imported, so your charisma may have been really low during your test. But no matter how perfect your stats you will fail every so often. It also seems like if you play too many days in one spot your rolls get worse; I always ended up moving around every 3rd day. I tend to play more than fight; I'd prefer for that matter a more economics intensive game so I mostly play to finance businesses in cities, which help offset the large expense of keeping a decent fighting force paid later, even if you don't own any cities etc.
I don't remember hunting skill in Brytenwalda; maybe you're thinking PoP or somesuch.
As for summoning etc -- I personally prefer to see the next update released sooner than later, and don't want 1001 reasons why to delay because some new feature needs debug / playtest. I'm sure we have 100x more time than Guspav to play balance and test; we just are lazy for feedback. Less features means sooner release... As for diplomacy; the entire mod is too much to merge, but from time to time I miss features from Brytenwalda, which I consider near perfection. Notice the Brytenwalda team got hired for work on BannerLord... definitely something to it.
I figured it out nvm, but I failed at casual with level 10 entertainment skill... should that happen??