I honestly wanted to avoid announcing this mod for a long time. I’ve been working on it unannounced for a good while now. The reason I didn’t announce is because I wanted to avoid announcing it until it was much farther along and so that I wouldn’t have people watching every step of the progress. However, every few weeks a new mod comes up on the subject of Medieval Europe and at that point I realize I have new competition. Most of them go away in some form and then it’s back to business as usual. This is followed by the next person who wants to make a mod on the subject and the process begins again. I realize I shouldn’t put off announcing it any longer, so here it is.
Announcing “Europa - 1300 AD” a Mount & Blade mod for 1.011.
Story:
The year is 1300 AD and Europe is engaged in a state of brutal conflict. From all corners of Europe, kings and their pawns eat at each other, willing to let hundreds die for a few small spots on the map. Soldiers from each nation are called upon to serve their time in this never-ending game.
In Britain, the English forces of Edward I are slowly bleeding into Scotland. Across the channel, the king of France finds himself clashing with the Pope, willing to resort to bloodshed if necessary. In Spain, the armies of King Ferdinand are itching to see the destruction of the Kingdom of Grenada, whereas the Sultan attempts to defend the kingdom of his ancestors. Across Europe, the Holy Roman Empire is plagued by internal conflict, and their zealot neighbors, the Teutonic Knights, begin their incursion into Dazing.
Features:
-Twelve Factions (thus far):
Kingdom of England
Kingdom of France
Kingdom of Scotland
Holy Roman Empire
Crown of Castile
Kingdom of Portugal
Kingdom of Granada (the Moors)
Kingdom of Denmark
Order of the Teutonic Knights
Kingdoms of Bohemia and Poland
Republic of Venice
Kingdom of Sicily
There are some that are pending, such as the Crown of Aragon and perhaps another Italian kingdom.
All of the factions will have dozens of retextured tunics and clothing for them and historically accurate commanders.
-New map of Europe
This is a larger map than Native and using a technique in the map editor, the map is extremely accurate to Europe's geography. A lot of attention will be placed to small details, hopefully making the map come alive. I'm also considering adding map icons that are just for show to enhance the look of the map.
-All lords from the kingdoms will be named after historical nobles and knights from 1300
Fight alongside historical figures such as Robert the Bruce, King Edward I, King Philip the Fair, Guillaume de Nogaret, King Ferdinand of Castile and many others.
-New Quick Battles based on historical battles of the era
New battles including battles from the Scottish Wars of Independence, France’s invasion of Flanders, the Castilian campaigns against the Moors, and others.
-Some new music and sound effects
-New features such as dueling will be included, and hunting will be incorporated as well. I very much intend for marriage to be a part of this mod, but I’ll have to see how that develops.
-This mod will include a large amount of retextures; so far there are exactly 107 new uniforms, surcoats, and other costume variations. I also hope to have new features, such as new tournament systems and relationships. With this mod I will strive for historical accuracy, but it won’t be perfect. For example, Emperor Henry VII was not Emperor of the Holy Roman Empire until 1308, and at the time of this mod, 1300, there was no Emperor. The smaller kingdoms were at the time left to their own devices. However, it would be difficult to make a set of smaller kingdoms, so Henry VII will be the Emperor at the start of the game. Things of that nature will be slightly modified to accommodate game play, but as I said, I will be trying my best to be accurate.
If anyone is interested in helping, I do not really need model makers or texturers (I will be making a very large amount of retextures for this mod), and I can handle most of the research (most of it is done). I would welcome coders, though, since I’m not very familiar at all with the module system.
Any questions, comments, or suggestions are welcome. All discussion is welcome, but please keep spam and side arguments to a minimum. I will keep progress updated and answer questions/address comments as they come up.
Below you will find some screenshots, but please bare in mind they are quite outdated. In the future I'll set some time aside to updating them, but I'll leave them there for now. Also if you want, you can show your support for this mod and help it get some publicity by displaying this banner in your signature:
Announcing “Europa - 1300 AD” a Mount & Blade mod for 1.011.
Story:
The year is 1300 AD and Europe is engaged in a state of brutal conflict. From all corners of Europe, kings and their pawns eat at each other, willing to let hundreds die for a few small spots on the map. Soldiers from each nation are called upon to serve their time in this never-ending game.
In Britain, the English forces of Edward I are slowly bleeding into Scotland. Across the channel, the king of France finds himself clashing with the Pope, willing to resort to bloodshed if necessary. In Spain, the armies of King Ferdinand are itching to see the destruction of the Kingdom of Grenada, whereas the Sultan attempts to defend the kingdom of his ancestors. Across Europe, the Holy Roman Empire is plagued by internal conflict, and their zealot neighbors, the Teutonic Knights, begin their incursion into Dazing.
Features:
-Twelve Factions (thus far):
Kingdom of England
Kingdom of France
Kingdom of Scotland
Holy Roman Empire
Crown of Castile
Kingdom of Portugal
Kingdom of Granada (the Moors)
Kingdom of Denmark
Order of the Teutonic Knights
Kingdoms of Bohemia and Poland
Republic of Venice
Kingdom of Sicily
There are some that are pending, such as the Crown of Aragon and perhaps another Italian kingdom.
All of the factions will have dozens of retextured tunics and clothing for them and historically accurate commanders.
-New map of Europe
This is a larger map than Native and using a technique in the map editor, the map is extremely accurate to Europe's geography. A lot of attention will be placed to small details, hopefully making the map come alive. I'm also considering adding map icons that are just for show to enhance the look of the map.
-All lords from the kingdoms will be named after historical nobles and knights from 1300
Fight alongside historical figures such as Robert the Bruce, King Edward I, King Philip the Fair, Guillaume de Nogaret, King Ferdinand of Castile and many others.
-New Quick Battles based on historical battles of the era
New battles including battles from the Scottish Wars of Independence, France’s invasion of Flanders, the Castilian campaigns against the Moors, and others.
-Some new music and sound effects
-New features such as dueling will be included, and hunting will be incorporated as well. I very much intend for marriage to be a part of this mod, but I’ll have to see how that develops.
-This mod will include a large amount of retextures; so far there are exactly 107 new uniforms, surcoats, and other costume variations. I also hope to have new features, such as new tournament systems and relationships. With this mod I will strive for historical accuracy, but it won’t be perfect. For example, Emperor Henry VII was not Emperor of the Holy Roman Empire until 1308, and at the time of this mod, 1300, there was no Emperor. The smaller kingdoms were at the time left to their own devices. However, it would be difficult to make a set of smaller kingdoms, so Henry VII will be the Emperor at the start of the game. Things of that nature will be slightly modified to accommodate game play, but as I said, I will be trying my best to be accurate.
If anyone is interested in helping, I do not really need model makers or texturers (I will be making a very large amount of retextures for this mod), and I can handle most of the research (most of it is done). I would welcome coders, though, since I’m not very familiar at all with the module system.
Any questions, comments, or suggestions are welcome. All discussion is welcome, but please keep spam and side arguments to a minimum. I will keep progress updated and answer questions/address comments as they come up.
Below you will find some screenshots, but please bare in mind they are quite outdated. In the future I'll set some time aside to updating them, but I'll leave them there for now. Also if you want, you can show your support for this mod and help it get some publicity by displaying this banner in your signature:
Code for said banner
Code:
[URL=http://forums.taleworlds.com/index.php/topic,52986.0.html][IMG]http://img381.imageshack.us/img381/8987/bannernz4.jpg[/IMG][/URL]