JackBaldy said:
Could be a number of things. From reflexes, reaction time, visual awareness, audio awareness, execution, brain functions (The ability to know what to do, properly execute it or properly react to something fairly quickly in any given scenario under any given pressure), the ability to read opponents, perseverance through adversity and pressure, good aim in any scenario (Not just archery scenarios), etc.
Reflexes: as already mentioned, unless you're amazingly sub-normal in terms of reflexes, the slow pace of this game will mean that these make little difference.
Reaction time: as above.
Visual awareness: not quite sure what you mean by this, I guess the quality of your eye-sight. Again, unless it's amazingly sub-normal, not much difference will be made.
Audio awareness: see above.
Execution: have no idea what you mean by that, pray enlighten me.
The ability to know what to do: well, this is of course learnt. The first time you play the game, there's no way you'd know that you need to spam against a hammer's overheads or w/e.
Properly execute it or properly react to something fairly quickly in any given scenario under any given pressure: I believe this fits under reflexes and reaction time above.
The ability to read opponents: again, this is learnt. The game isn't complex enough to have any of the body-language cues which in real life would allow us to 'read' other people and predict their next course of action.
Perseverance through adversity and pressure: yes, I suppose if you're rage-quitting like mad every time you die, you won't get much better, but then you also won't have that much play-time racked up.
Good aim in any scenario: as in long term goals? I don't really understand fully what you mean by this one I'm afraid.