It was insanely common for people to cheat and I say it as someone who played comp for years. Veteran players hit their skill cap and started toggling and their friends would hide it. Not to repeat old arguments but Maximou for example.
It was insanely common for people to cheat and I say it as someone who played comp for years. Veteran players hit their skill cap and started toggling and their friends would hide it. Not to repeat old arguments but Maximou for example.
RPS: You’ve mentioned elsewhere that modding support is important to you. What are your plans for Bannerlord modding?
Yavuz: The modding scene is something that we are really fortunate to have. We’re blessed with a great community, and the modding tools are one of the things that we want to develop as much as possible and to the highest possible standards. We were able to draw a lot of lessons from the things that we did and didn’t do well with the previous games, so we’re fixing some of the mistakes and coming up with a much better system.
There is a very rich scene editor that people can use and we’ll also have very powerful scripting tool, written in C#. The goal is to make sure that even after the game is released, we’ll be able to patch and change things, with as little effect on the mods as possible. And further to that, we’re trying to come up with a system that makes it possible for different mods to work together.
The community also creates lots of fanfiction – the world is important to them and we’re making it richer this time around. The lore isn’t at the forefront though and part of the reason that it’s not so pronounced is that the game also works a bit different each time you play. Part of the lore becomes your own personal history. In Bannerlord, there’s more dialogue, more small stories and more interesting characters, but each player’s experience of the game will be unique. We build algorithms that enable narrative rather than scripts.
lol. Most of the cheaters I encountered were actually just casual players wanting to **** around on mercenaries. All the actual cheaters were kicked out of comp scene quicklyIt was insanely common for people to cheat and I say it as someone who played comp for years. Veteran players hit their skill cap and started toggling and their friends would hide it. Not to repeat old arguments but Maximou for example.
Mercs was where people tested their cheats before they went native and I dont think you guys picked up as many as you think. For example though, Quake is not a legit player, Hagrid was confirmed cheating, Matafiks of the same team has not been legit for a long time, yes Caius, Maximou was cheating and the reason none of us respect Unity is the constant lying and covering for your friends. Not to mention a ton of players using macro feints and the fact that most of the unknown russians went Finna, Mercs then native comp, we had to record and ban half of them. Watch some of these guys in bannerlord though early on, because it has some form of anti cheat and the mechanics arent changed enough that people will suddenly not know how to fight and I gurantee there will be a huge difference.lol. Most of the cheaters I encountered were actually just casual players wanting to **** around on mercenaries. All the actual cheaters were kicked out of comp scene quickly
Mercs was where people tested their cheats before they went native and I dont think you guys picked up as many as you think. For example though, Quake is not a legit player, Hagrid was confirmed cheating, Matafiks of the same team has not been legit for a long time, yes Caius, Maximou was cheating and the reason none of us respect Unity is the constant lying and covering for your friends. Not to mention a ton of players using macro feints and the fact that most of the unknown russians went Finna, Mercs then native comp, we had to record and ban half of them. Watch some of these guys in bannerlord though early on, because it has some form of anti cheat and the mechanics arent changed enough that people will suddenly not know how to fight and I gurantee there will be a huge difference.
<snip>The OT kids accused me of cheating because I was in Mercenary Franks discord as 'LaPache's Dad' and tried to get me banned from mercs hahahahaha go back to mercs lad. Not every good player cheats, just because you and your friends are stuck at the same average level of skill its not our fault. & Maximou even admitted to trying to cheat and was even too stupid to do that, i guess its hard to install DLL's lol. Trying to cheat and actually cheating are two different things.
Yeah no harm done, we are friends ofc and your view is always welcome. Ill acknowledge that we didnt always get it right and apologise for that but Ill stand by what I said. Not getting into it further though since I dont wanna derail Captains thread (For around the third time, sorry!)I don't have anything against you Bradley and you know I like you a lot, but most of the "cheating" videos that were submitted to the mercs admin team by you or the fantastic lads you surround yourself with were hilarious at best. Literally one out of 20 was indeed a cheater, and at the minimal chance that someone (known player or not) did something weird it looked as if you treated it as certified proof of someone cheating and therefore had to be reported.
The point people keep making about there being a lack of customization on Bannerlord compared to Warband is completely overblown. Once the metas were established in Warband, nobody deviated from them anyway up until the game died. The variety came from CRPG and mercs. Ive been around since Warband beta and by and large, the community has been toxic, completely uncooperative, adverse to any sort of change and half of them resorted to cheating anyway, I dont blame the devs for lumping everyone together and not wanting to listen when the community has shown that they cant self regulate - Bradley