My complainment! ABOUT RANGED-RAGE! Redone 2nd post with proposals.

do you feel ranged overpowered?

  • yes

    Votes: 14 13.2%
  • no

    Votes: 92 86.8%

  • Total voters
    106
  • Poll closed .

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Harlequin_ITA said:
Wurzelmann said:
Archery might be balanced but in a wrong way. I don't believe bows and crossbows were used to headshot single targets at 200m distance. Projectiles are way too fast and accurate.
Archers were able to hit a bracelet without difficulty at 100 paces... And always trained with 200+ paces targets.... So yeah, they headshot you far away, and anyway no map is long 200 meters.
Hm...I'm not sure about this. Can you provide any source?

When Archery was that deadly in real life, why did they fight in melee anyway?
 
Archonsod said:
Because it was a little difficult to set up a fletching economy on the battlefield? Even muskets were accurate out to 200 yards.
Firearms actually did change warfare fundamentally, but as far as I've heard Archers were supporting troops, whose purpose  was to weaken enemy formations by raining arrows on them.
 
if you are whining about the enemy archers, it only means that your team doesn't have sufficient number of archers or your archers basically suck...
normally, archers are preoccupied with enemy archers primarily. they should be, to protect both themselves and their team from headshots.
so they balance each other...
 
Joy said:
if you are whining about the enemy archers, it only means that your team doesn't have sufficient number of archers or your archers basically suck...
normally, archers are preoccupied with enemy archers primarily. they should be, to protect both themselves and their team from headshots.
so they balance each other...
I already said: Archery is balanced but I don't think in a very realistic way.
 
MaHuD said:
Because cav still rapes Archers.

It takes lots of arrows to ake down an horse

Why use so many arrows to down a horse when you just need 1 arrow to headshot the guy on it?
 
Wurzelmann said:
Archonsod said:
Because it was a little difficult to set up a fletching economy on the battlefield? Even muskets were accurate out to 200 yards.
Firearms actually did change warfare fundamentally, but as far as I've heard Archers were supporting troops, whose purpose  was to weaken enemy formations by raining arrows on them.

What's more weakening to an enemy formation than killing quite a few members of said formation?
 
Wurzelmann said:
Harlequin_ITA said:
Wurzelmann said:
Archery might be balanced but in a wrong way. I don't believe bows and crossbows were used to headshot single targets at 200m distance. Projectiles are way too fast and accurate.
Archers were able to hit a bracelet without difficulty at 100 paces... And always trained with 200+ paces targets.... So yeah, they headshot you far away, and anyway no map is long 200 meters.
Hm...I'm not sure about this. Can you provide any source?

When Archery was that deadly in real life, why did they fight in melee anyway?

This.
And far away from the whole realism discussion: I didnt buy a medival combat based game to get shoot from guys who are 100+ paces away!

Crussader said:
Buy shield noob and stfu ! :wink:
Again it seems you never faced a greater hordre of skilled Archers if you realy think that will solve or lets say decrease the egoshooter-issue!
Wurzelmann said:
MadocComadrin said:
What's more weakening to an enemy formation than killing quite a few members of said formation?
Some?  :lol:

If not protected by stupid forcefield-shield simply every soldier in your party will look like a hedgehog as soon he leaves cover.
Yes stay in cover like in Counterstrike! ^^
 
I'm afraid he is right, this game is turning into counterstrike, not mount and blade (Notice how there was no "shoot" or "archery" it in the name?  :lol:
 
And this about all the "call me a noob" high-skilled-players-of-superior-birth:
IM IN SINCE THE SECOND FREAKING MONTH OF THE BETA-INVITATION!!
Get it?  I know about the game and what I know makes me laugh bout your tiny "lessons". 

Oyipggy said:
This is the kind of thing that's both annoying and unnecessary.

"Hai guyz, I'm great at this, there's no problem I swear". Wonderful. It's painfully obvious that the more people play this, the better they get, and the less annoyed they are by 2h weapons. If someone (like I was about 1 week ago) gets the game and starts playing, the most annoying thing is those 2h spammers. And guess what? If you suck, they're hard to kill. If it comes to the point where it stops people from playing the game, it needs fixing. That is a "fact". :roll: Nobody cares how good you are.

Games are supposed to be fun, right off the bat, then get better as you go on. Something's changed since the early, early betas, because I never saw a problem with 2h weapons then.
+257
 
Yes we all know how smart you are against archers when you are infantry mabons...





If you buy a good shield you almost NOT be hit from the front.
If you take a throwing weapon, archers cant shoot at you very accurately as they can't stand still or they will be hit by throwing stuff.
 
http://en.wikipedia.org/wiki/English_longbow

Read it , especially:
Range and penetration

The range of the medieval weapon is unknown, with estimates from 165 to 228 m (180 to 249 yds). Modern longbows have a useful range up to 180 m (200 yd). A 667N(150 lbf) Mary Rose replica longbow was able to shoot a 53.6 g (1.9 oz) arrow 328 m (360 yd) and a 95.9 g (3.3 oz) a distance of 249.9 m (272 yd).[15] A flight arrow of a professional archer of Edward III's time would reach 400yds. It is also well known that no practice range was allowed to be less than 220yds by order of Henry VIII.[16]

The longbow had a long range and high accuracy, but not both at the same time. Most of the longer range shooting mentioned in stories was not marksmanship, but rather thousands of archers launching volleys of arrows at an entire army. Longbowmen armies would aim at an area and shoot a rain of arrows hitting indiscriminately at anyone in the area, a decidedly un-chivalrous but highly effective means of combat. An archer could hit a person at 165 m (180 yards) "part of the time" and could always hit an army.[citation needed]

Gerald of Wales commented on the power of the Welsh longbow in the 12th century:

    ... n the war against the Welsh, one of the men of arms was struck by an arrow shot at him by a Welshman. It went right through his thigh, high up, where it was protected inside and outside the leg by his iron cuirasses, and then through the skirt of his leather tunic; next it penetrated that part of the saddle which is called the alva or seat; and finally it lodged in his horse, driving so deep that it killed the animal.[17]

In a modern test, a direct hit from a steel bodkin point penetrated Damascus chain armour.[18][19]

However, even heavy draw longbows have trouble penetrating well made steel plate armour, which was used increasingly after 1350. A 2006 test was made by Matheus Bane using a 75 lbf draw (at 28") bow, shooting at 10 yards; according to Bane's calculations, this would be approximately equivalent to a 110 lbf bow at 250 yards.[20] Measured against a replica of the thinnest contemporary "Jack coat" armour, a 905 grain needle bodkin and a 935 grain curved broadhead penetrated over 3.5 inches. ("Jack coat" armour could be up to twice as thick as the coat tested; in Bane's opinion such a thick coat would have stopped bodkin arrows but not the cutting force of broadhead arrows.) Against "high quality riveted maille", the needle bodkin and curved broadhead penetrated 2.8". Against a coat of plates, the needle bodkin achieved 0.3" penetration. The curved broadhead did not penetrate but caused 0.3" of deformation of the metal. Results against plate armour of "minimum thickness" (1.2mm) were similar to the coat of plates, in that the needle bodkin penetrated a small amount, the other arrows did not penetrate. In Bane's view, the plate armour would have kept out all the arrows if thicker or worn with more padding.

Other modern tests described by Bane include those by Williams (which concluded that longbows could not penetrate maille, but in Bane's view did not use a realistic arrow tip), Robert Hardy's tests (which achieved broadly similar results to Bane), and a Primitive Archer test which demonstrated that a longbow could penetrate a plate armour breastplate. However the Primitive Archer test used a 160 lbf longbow at point blank range, generating 160 joules (vs. 73 for Bane and 80 for Williams), so probably not representative of battles of the time. Other research has also concluded that later medieval armour, such as that of the Italian city state mercenary companies, was effective at stopping contemporary arrows.[21] Archery was described by contemporaries as ineffective against plate armour in the Battle of Neville's Cross (1346), the siege of Bergerac (1345), and the Battle of Poitiers (1356); such armour became available to European knights of fairly modest means by the late 14th century, though never to all soldiers in any army. Strickland and Hardy suggest that "even at a range of 240 yards heavy war arrows shot from bows of poundages in the mid- to upper range possessed by the Mary Rose bows would have been capable of killing or severely wounding men equipped with armour of wrought iron. Higher-quality armour of steel would have given considerably greater protection, which accords well with the experience of Oxford's men against the elite French vanguard at Poitiers in 1356, and des Ursin's statement that the French knights of the first ranks at Agincourt, which included some of the most important (and thus best-equipped) nobles, remained comparatively unhurt by the English arrows."[22]

Modern tests and contemporary accounts agree therefore that well made plate armour could keep out longbows, however there are a number of caveats to this point; not all plate armour was well made or well looked after, and there were also weak points in the eye and air holes and joints where arrows could still penetrate, meaning that even if the armour was proof against nearly all arrows, being shot at by thousands of longbowmen would have been an uncomfortable experience, physically and mentally. One contemporary French account described the barrage at Agincourt (against French knights wearing plate armour) as a "terrifying hail of arrow shot".

Full plate armour of the highest quality was also extremely expensive, only used by the most elite (and rich) soldiers, such as knights; the vast majority of soldiers were not armoured in plate from head-to-toe. Even for knights, in practice their horses tended to be less well protected, meaning that longbows could kill or wound the horses even when the arrows had little effect against the knights themselves. For example, shooting the French knights' horses from the side (where they were less well armoured) was used effectively by the English longbowmen to help win the Battle of Poitiers.
[edit] Shooting rate

A typical military longbow archer would be provided with between 60 and 72 arrows at the time of battle. Most archers would not loose arrows at maximum rate, as it would exhaust even the most experienced man. "With the heaviest bows (a modern warbow archer) does not like to try for more than six a minute."[23] Not only are the arms and shoulder muscles tired from the exertion, but the fingers holding the bowstring become strained; therefore, actual rates of shooting in combat would vary considerably. Ranged volleys at the beginning of the battle would differ markedly from the closer, aimed shots as the battle progressed and the enemy neared. Arrows were not unlimited, so archers and their commanders took every effort to ration their use to the situation at hand.

Nonetheless, resupply during battle was available. Young boys were often employed to run additional arrows to longbow archers while in their positions on the battlefield.[24] "The longbow was the machine gun of the Middle Ages: accurate, deadly, possessed of a long range and rapid rate of fire, the flight of its missiles was likened to a storm."[2] This rate was much higher than that of its Western European projectile rival on the battlefield, the crossbow. It was also much higher than the standard early firearms (although the lower training requirements and greater penetration of firearms eventually led to the longbow falling into disuse).

----------------------------------------------------------------------------------------------------------------------
Owned.
 
"Owned" ?  what? who? whom? why? and NO!  :mrgreen:
This.
And far away from the whole realism discussion: I didnt buy a medival combat based game to get shoot from guys who are 100+ paces away!


So we should make it realistic like that. 
And then wonder why swords,clubs,axes and all the jazz are in?    and for what since headshoots over the whole map are possible! lol

AND Yes stay in cover like in Counterstrike! ^^

 
Wurzelmann said:
MaHuD said:
Yes we all know how smart you are against archers when you are infantry mabons...
They way mabons gets a clear headshot a millisecond after he put his shield down at 1:00 perfectly shows how archers work in multiplayer.

Actually its 2.5 seconds. Combine that with walking straightforward and its a pretty easy archer target. If I run straight into an enemy with a 2h axe and I am using my fists, nobody doubts my stupidity.
But somehow, when the infantry runs without shields against archers, it is faulty gameplay of the archer?

In this scenario mabons was VERY dumb to take out his hammer so early.
If you look at me (hired blade) you can see me taking out the unsuspecting crossbowman, Gavin.
How? I flanked him. And I even used a hammer (= no shield) to kill him. Surely I should have died.... as you imply that when you put your shield on your back you die 1 milisecond afterwards.




@harle, wasn't it also true that A longbowman would have 3 or 4 other arrows in the air when the first one hit the target?




It's possible to shoot someone 100 away, but its 25 percent skill and 75 percent luck....
 
Wurzelmann said:
MaHuD said:
Yes we all know how smart you are against archers when you are infantry mabons...
They way mabons gets a clear headshot a millisecond after he put his shield down at 1:00 perfectly shows how archers work in multiplayer.
There'd be something seriously wrong if a headshot on a shieldless guy, over a distance of maybe 10 metres, would not be possible.


I'm playing as ranger a lot, and I don't think rangers are overpowered.
But from a rangers perspective, the following things need to be nerfed seriously:
Nords with Huscarl shields, Rhodoks with Board shields, throwing axes, throwing spears, couched lancing, bumpslashing, armour in general

On a more serious note: It's nearly impossible to get shot behind a shield, as long as you don't get flanked by rangers. If you get flanked, you fail, or your team fails.
The latter is usually the case when rangers dominate on public servers.
What I often see, is that one ranger spamming team dominates totally, but as soon as some clan player join the loosing team and work together as infantry, it turns into a massacre for the ranger team.
The same goes for cavalry. On an open map, if one team spams cav  and the other isn't organized, the cav team will win.
 
... n the war against the Welsh, one of the men of arms was struck by an arrow shot at him by a Welshman. It went right through his thigh, high up, where it was protected inside and outside the leg by his iron cuirasses, and then through the skirt of his leather tunic; next it penetrated that part of the saddle which is called the alva or seat; and finally it lodged in his horse, driving so deep that it killed the animal.[17]
  :shock: -->  :lol:  So the Nibelungenlied proves the existance of dragons?  :roll:

*walloftextcopypastefromwikipedia* Owned.
seriously?  :neutral:

Just think about it: Any bow is just as strong as the guy who uses it.
 
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