caledoni
Sergeant
Currently in the game there is no benefit or penalty to having a mix of cultures within a party however surely army's have better morale and effectiveness if they all all have the same culture and language?
How about introducing a modifier for Morale depending on how many units are of the same culture. This can possibly also tie into the party leaders culture too.
for example:
Playing as a Imperial character would grant a modifier based on how many imperial troops made up my total number. Say on a range from +10 to -10 so...
If I had a party of 100 troops with 75 being Imperial then I'd gain +5 morale.
If only 50 were imperial there would be no change.
if only 25 were imperial then I'd receive -5 morale.
If all 100 were imperial then I'd receive +10 morale bonus
You could exclude companions and perhaps have a separate culture for Bandit troops. You could also have a perk (perhaps in leadership) that removes the negative effect or boosts the positive effect.
How about introducing a modifier for Morale depending on how many units are of the same culture. This can possibly also tie into the party leaders culture too.
for example:
Playing as a Imperial character would grant a modifier based on how many imperial troops made up my total number. Say on a range from +10 to -10 so...
If I had a party of 100 troops with 75 being Imperial then I'd gain +5 morale.
If only 50 were imperial there would be no change.
if only 25 were imperial then I'd receive -5 morale.
If all 100 were imperial then I'd receive +10 morale bonus
You could exclude companions and perhaps have a separate culture for Bandit troops. You could also have a perk (perhaps in leadership) that removes the negative effect or boosts the positive effect.