Awesomeblader said:If you really want to know, I edit the game files . I only care about the RPG aspect of it is a fantasy or medieval period mod. Not a modern mod, especially not Napoleonics time period where huge armies look great.
Awesomeblader said:Mrmundy, I will send you my editing tools in a private message, even though I already gave some of them to you in your other post.
Sifis, my pic is absolutely horrible. It's a dell dps 8300 (that's like from 5 years ago) with a i7 cpu (which you really don't need. 99% of games will function fine on an i3 tbh.) but it had a standard and Radeon 73-- I forgot. I upgraded it to a 750ti as my computers chopsticks couldn't get any better. So pretty much all my hardware is 5 years old besides a 3 year old GPU. I get around 40 fps which is pretty bad.
jacobhinds said:As long as the troops don't move, you can easily get up to 1,000 men on the battlefield at once. After that there are just too many polygons for the engine to deal with.
Awesomeblader said:Yeah, the current square currently brings more losses to your men, as I have tested.
MrMundy said:Awesomeblader said:Yeah, the current square currently brings more losses to your men, as I have tested.
The current Square is much more like a loose March Formation, I realy hope they add a Proper Collum and a March feature (Like in ^Jacobhinds amazing Sayazn mod). Just Imagine how epic it would be to march towards the enemy position, under fire, seeing your men falling besides you and that all while the Drummers marching with you play "British Grenadiers".
COUGH
Oh and I assume it will be this kind of Square?