Those are the problems I was posing with long term body collision but what about as the body is falling? As much as I would love piles of bodies with collision it isn't practical for game play but neither is being able to swing through freshly killed soldier to hit another a living soldier, its an annoyance.
The way I am thinking is bodies would have collision as they die but after laying on the ground for some time it would fade or whatever so it cant be used to troll and be friendly to people with poorer gaming computers. I'm very serious when I say I think that people hurting/killing players or npcs because they swung/shot through a dead corpse is some bull**** and it makes fighting off multiple foes a lot harder than it should or needs to be.
The way I am thinking is bodies would have collision as they die but after laying on the ground for some time it would fade or whatever so it cant be used to troll and be friendly to people with poorer gaming computers. I'm very serious when I say I think that people hurting/killing players or npcs because they swung/shot through a dead corpse is some bull**** and it makes fighting off multiple foes a lot harder than it should or needs to be.