Why are you being so smug and strawmanny about something I never implied? I said that from what we currently know, the influence feature is unpalatable to me. The small details are somewhat irrelevant because I'm talking about the feature on a conceptual level.
SirMairaki said:
I have yet to play either Total War or EU4, but I'm not sure what you're referring to in Civilization. Was there an influence points system in one of the older installments? There certainly aren't any in there now.
In civ4 they had a grindy espionage system where you could accumulate espionage points and spend them on actions against other nations. It wasn't as fundamentally flawed as an influence system but in practice it turned some games into skill-less slugfests where you just had to out-espionage your enemy. It didn't feel realistic and the AI rarely used it properly.
Probably not as good an example as the other two.