Missing in txt ? (SOLVED)

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Cracka

Squire
Hi there,


Firstly, thank you for this great program!


Since i discovered Open-BRF, I've been busy importing all kinds of shiny things into my Native module, and with great success, but after the last batch of items Open-BRF tells me "missing in txt cannot find mesh - refered in itemkinds.txt" But the mesh is there and everything renders fine in the preview window. The items even turn up in game but are invisible and produce an RGL-error.


These particular items were not implemented into the game from the source BRF.


I really don't understand what the game is looking for, all the meshes/materials/textures are there. Can anyone help me out here please ?

EDIT: How silly of me, some of the mesh names started with upper-case letters lol.  :eek:
 
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