MountainBlade
Sergeant Knight at Arms
Other polearms too of course.
Instead of a block, they'd have a kind of 'offensive defense'. While holding the right mouse button your character would hold their spear stretched and ready to catch opponents.
An enemy running in at full speed (or worse, charging on a horse) would get a pretty ugly wound but normally the damage from a spear in this position wouldn't be much. Against a slow opponent your character would sort of prod and poke, continuously make small attacks to try and keep the opponent at bay. These attacks wouldn't do much damage but, with the way soldiers stagger after being hit in 1.0, would disable them and leave them open for attack(of course spears still have a normal attack). Once the opponent gets too close the spear becomes useless.
When walking in a spear held this way, it would be important to walk slowly and move away from the point. If your opponent is holding their spear directly towards you, you could sway left or right while advancing to minimize the effectiveness of their attacks. This also keeps this stance from being completely passive for the spear wielder; they'd have to react and try to keep the point aimed at the enemy.
With this system you'd have the normal attack to represent a powerful but slower thrust using your entire body and the 'defense attack' to represent many, quick jabs meant to hold the enemy away from you. It would also make a line of spearmen much more dangerous than a lone spearman.
Instead of a block, they'd have a kind of 'offensive defense'. While holding the right mouse button your character would hold their spear stretched and ready to catch opponents.
When walking in a spear held this way, it would be important to walk slowly and move away from the point. If your opponent is holding their spear directly towards you, you could sway left or right while advancing to minimize the effectiveness of their attacks. This also keeps this stance from being completely passive for the spear wielder; they'd have to react and try to keep the point aimed at the enemy.
With this system you'd have the normal attack to represent a powerful but slower thrust using your entire body and the 'defense attack' to represent many, quick jabs meant to hold the enemy away from you. It would also make a line of spearmen much more dangerous than a lone spearman.