List of Fixed Issues
- Error: 'Couldn't load "Textures/long_bow.dds' fixed.
- White mesh for bows fixed
- Fixed 'Visit local Church' being only option everywhere
- Exploit: renting out no longer gives you money immediately
- Added option to leave dialogue when donating to temple
- Woodcutter/Farmer/Miner tools now appearing in shops much more
- Removed blackened, ugly armour textures
- Language: 'civilization' replaced by 'civilisation'
- Donating to kingdom treasury now really adds gold
- Villages have correct entry points for quest 'Train peasants' now
- Less cattle parties on world map
- Fixed player owning random village at beginning
- Side Sword now visible in hands in melee
- Missing collision added for Vaegir white wall (no longer falling through walls Reyvadin)
- Bugs with priest dialogue fixed
- Added extra option to quit dialogue at giving donation
- Vaegir lords wearing suitable armour now
- No more reports of: colonies owned by 'March 24, 1423' lost due to...
- Gathering resources with common weapons no longer results in gaining points and timber, equip the right tool!
- Late Renaissance town hall no longer have weird wooden poles
- Capitals no longer get upgraded town hall
- No one of the Court of Nobles will appear naked =X
- Fixed player paying salaries for laborers even after construction of castle finished
- Character screen will tell you being atheist, if you are.
- Red Vaegir infantry armour has better stats now
- Steppe Iron Charger has correct hitpoints now
- Zendar lords will no longer defect to other kingdoms
- Errors related to 'script_party_get_ideal_size' fixed
- Fixed issue with some items not being wielded by player, but only used as scabbard
- Fixed recruiting infinite troops in recruitment slot B
- Game registers won't be restored every second now, only upon loading savegame
- Disabled musician's music in taverns
- Upon attacking/defending villages, the teams will spawn correctly now
- Upon cancelling recruiting soldiers in castles, towns, you will no longer lose money
- Player monarchs will see their names in dialogues as well now
- Defecting to Acztaoc Empire no longer happens
- Construction Site no longer displayed in list of player owned centers
- Setting King's Purse to zero, now actually does
- Boots given to Ritterbruder and Knight of Christ
- No longer Prestige Points substracted when not owning residents
- Agonic reinforcements now go home after a while
- Some tweaks for Turguhn Horde
- Fixed priest not spawning correctly in owned towns
- Fixed 'Kingdom failed to respond to provocations...' spamming all time
- Fixed missing siege scene of Ashinipaq
- Acztaoc Bowman now has bow
- Tweaked some axes to become twohanded
- Language: village walls description edited