Just saying, this specifically hits progress more than anything else even after re-balancing leveling + attributes per level. It's the only thing that gets me enabling cheats, but it feels too unnatural, specially given the fact that a massive chunk of gear is simply unavailable in-game under non-cheating conditions.
Currently the best strategy is RNG based, and has you forcibly save-scumming to unlock certain smithing pieces to get somewhat decent weapons. But armor? Well, you don't even have access to it because it seems this ridiculous level scaling is glitched, leading to exploiting game mechanics by basically marrying some random noble to steal their gear (and it's basically a one-time-only deal on top of that). This should be removed entirely, I mean, what are we playing? Mount&Scrolls: Oblionlord?
Also, armor's still too ineffective....
Currently the best strategy is RNG based, and has you forcibly save-scumming to unlock certain smithing pieces to get somewhat decent weapons. But armor? Well, you don't even have access to it because it seems this ridiculous level scaling is glitched, leading to exploiting game mechanics by basically marrying some random noble to steal their gear (and it's basically a one-time-only deal on top of that). This should be removed entirely, I mean, what are we playing? Mount&Scrolls: Oblionlord?
Also, armor's still too ineffective....