Set bows to cut damage and reduce horse hitpoints.
Set bows to cut damage and reduce horse hitpoints.
it was read, And i do agree on they have a good economy, and a rather safe location, each way to them has a town near it so its easy to bottle neck. They are moddled after the mongol hordes which used cav intensive armies so its themeaticly correct. And good at seiges? defense maybe m they suck attacking,ive taken a 100 strong khuzait army up against a 130 empire castle, while my archers did damage to their numbers, when they ran out of arrows, and my forces tried to take the wall, the lack of decent close quarters weapons and units ment my forces got beaten hard. but in a defence.. those spears, lances, and bows make it hard to take things from them at the same time unless you got crossbows and lost of sheild using unitsI don't have problems with field battles vs. the AI. Horse archers are OP though.
My problem with Khuzait is that the prevalence of cavalry in their forces allows them to pick and choose nearly every battle they face and they're good at sieges too. Their economy is extremely strong and theitr start position is also extremely strong. They have an extremely safe to defend territory and are up against weak factions who can't deal with horse archers. Then again I posted this in the first post and apparently some didn't read it.
Khuzaits are fine. You just don't know how to fight them.
Archers. It also helps to try to engage them in forests.Thanks for your input. I obviously just lack skills. Data showing them being the dominant force the plurality of times is not accurate or meaningful.
Archers. It also helps to try to engage them in forests.
The Khuzaits could probably use a small rebalancing. Calling them "cancer" is a serious oversell of your point however.Thanks for your input. I obviously just lack skills. Data showing them being the dominant force the plurality of times is not accurate or meaningful.
For the confused, he's talking about the STRATEGIC impact of horse archers. The fact that the Khuzaits have so much cavalry gives them a big boost to movement speed on the map, which has consequences when it comes to choosing when to attack, choosing when to run, and being able to seriously gang up on a powerful force with a lot of small groups and wear it down over time.AI doesn't care about trees and forests just increase the relative disparity in party speed (-1.4 to a party moving at 6.5 speed is less meaningful than -1.4 to a party moving at 5.3). This isn't real advice and my problem, again, is not winning field battles vs the AI. Horse archers can be OP despite being able to roflstomp the AI. For example, horse archers can beat a force over 5x their size in the player's hands. What other units can do that, and do it so reliably all while being able to pick and choose their battles? It's completely OP.
HAHA 4-f1-f3 horse archers go brrrrrPlease nerf this stupid faction. Horse archers are insanely OP in battle and there's no way to reliably catch them on the campaign map or outrun them. They are all kinds of dumb, and the fact that you kill them and they respawn with horse archers and just merge right up into another freight train army is just plain stupid. Every playthrough means I need to rush to the Northern Empire as a merc and help them to stop Khuzait from snowballing. I should've written this playthrough off when Khuzait stealth-sieged Myzea right before Northern Empire peaced out. I knew it was doomed.
Their start location and geography are 100% safe, their economy is possibly the strongest, their units are the strongest, their abilities are the strongest, etc. etc. etc. Tired of playing whack-a-mole against these guys. Just had Monchug declare war and be on my doorstep sieging with a 1300-man army in less than two days (oh, and horse archers are OP in sieges too). C'mon.
Originally I wanted to play as them then I realized it's just EZ-mode so now I have to do everything I can to eradicate them.
I won't even get into ancillary buffs like not having to worry as much about influence or food because they spend so much less time marching.
Typical scenario: Khuzait declares war. Rush back to towns and castles and see where the stealth freight train of 1000 horses arrives. Go there and hope you're there in time. They pack up and leave and outrun you unless the AI runs into a corner. Now they are sieging somewhere else on the other side of the map. Well, write that one off. Rinse and repeat.
well, they're really not that OP in the field if you know how to deal with them. infantry should be in a square to catch horses, shieldwall isn't tight enough. having heavy cav helps, always send them to scare away the horse archers. two groups of heav cav, the better, because then you can just pinch the horse archers in a trap. archers, specifically fian champions, make short work of the rest of the khuzait units who are charging into your square and getting stuck.Thanks for your input. I obviously just lack skills. Data showing them being the dominant force the plurality of times is not accurate or meaningful.