Was besieging an Aserai city in 1.5.7 when a massive army of 2.5k Aserai troops came to relief it. What followed it was a first engagement of our armies where 300 of their troops died. I was surprised that further attacks didn't follow, they parked their army on top of a hill and then... just started retreating!
The routing happened in intervals of roughly 50 men, whole army would retreat until 50 men escaped from the battlefield, then the whole army would reform and form a line. All it took for them to run away again was a single casualty! And the whole process would repeat: army routs, starts retreating, tries reforming, poor Aserai recruit dies and the whole army is on the run again. The new troops that spawned didn't even witness the first engagement but would run nonetheless.
This screenshot was taken when I figured out that something was wrong. As you can see, retreated Aserai numbers are disproportionately high.
And here is the end result screen:
Almost 1900 troops just ran away just because their best friend died. This massive rout never happened before to me or since.
Now there are a few factors that might have added to this incident:
- Aserai army was inexperienced, this happened in the middle of a war that they were losing badly. So it might have been that they had lower morale, but "Bob died, it is over, let's run away" low morale simply puzzles my mind
- The troop limit in this battle was 600, don't know if it had any effect. Usually the bigger the battle size, the worse I perform, but that's just me I guess
So I wanted to know if:
- Is this is common behaviour, has anything similar happened before
- And what are the reasons for this massive rout that I witnessed
The routing happened in intervals of roughly 50 men, whole army would retreat until 50 men escaped from the battlefield, then the whole army would reform and form a line. All it took for them to run away again was a single casualty! And the whole process would repeat: army routs, starts retreating, tries reforming, poor Aserai recruit dies and the whole army is on the run again. The new troops that spawned didn't even witness the first engagement but would run nonetheless.
This screenshot was taken when I figured out that something was wrong. As you can see, retreated Aserai numbers are disproportionately high.
And here is the end result screen:
Almost 1900 troops just ran away just because their best friend died. This massive rout never happened before to me or since.
Now there are a few factors that might have added to this incident:
- Aserai army was inexperienced, this happened in the middle of a war that they were losing badly. So it might have been that they had lower morale, but "Bob died, it is over, let's run away" low morale simply puzzles my mind
- The troop limit in this battle was 600, don't know if it had any effect. Usually the bigger the battle size, the worse I perform, but that's just me I guess
So I wanted to know if:
- Is this is common behaviour, has anything similar happened before
- And what are the reasons for this massive rout that I witnessed