combat ai

  1. Resolved Imperial Legionary/Triarii No Longer Throwing Pila

    Summary: These troops no longer use their pila as throwable weapons, they just carry them around. Toggling hold fire doesn't seem to change the behavior. How to Reproduce: Custom battle, triarii vs legionaries, neither side throws one pilum. Have you used cheats and if so which: None. Scene Name...
  2. Unit aiming for a chosen enemy?

    Dear developers, could you please make a game mechanic in which you could select a unit and its primary target? For example, I personally hate it when my cavalry instead of attacking only enemy cavalry goes rampage on enemy spears and gets instantly deleted. Have a nice day MatthiasZM
  3. Any way to mod how AI chooses melee weapons?

    My fellow modders, title says it all. Do any of you know how to affect how AI chooses from multiple melee weapons? Recent vanilla patches resulted in spear being preferred even over axes and maces (at least in RBM). If any of you know which part of the code is responsible for this behaviour I...
  4. Is massive chain rout an actual thing in the game?

    Was besieging an Aserai city in 1.5.7 when a massive army of 2.5k Aserai troops came to relief it. What followed it was a first engagement of our armies where 300 of their troops died. I was surprised that further attacks didn't follow, they parked their army on top of a hill and then... just...
  5. why don't AI troops use shield bash?

    I notice that troops never seem to bash or shove at all. this isn't a problem on field battles, but in siege battles bashing would be good to push away the mass of defenders to be able get pass through the gates. so why don't they do it? also the bashing range is a little to short; you need to...
  6. hbugata515

    Losing Clan members in battles:

    First of all Loads of thanks for sending us regular updates with enhancements :smile: Losing Clan members in battles: In a battle when multiple parties are engaging. And the commands of various divisions are often delegated to NPC lords. Who are mostly mounted by default? Which makes them odd...
  7. h1zchan

    BL Coding Is there no way to force troops in Bannerlord to use spears?

    As we know AI troops in Bannerlord prefer to use onehanded and two handed weapon when fighting other infantry. This has created a problem where Menavlion and pike wielding infantry units seldom use their main weapons. This is just silly. So my question is, is there a way to force the AI to use...
  8. Units not using their polearms

    Units like Menavlions, for example don't use their polearms unless their fighting Cavalry, they'll use their inferior swords instead. This is still an issue from 1.5.4 nobody has been talking about! How is this not an easy fix? This issue is present in Multiplayer as well, in Captain Mode...
  9. hsynhkn

    Resolved Horse Archer Combat Behavior

    Summary: Horse Archers are not working like Warband. As "Charge" order is given, units proceed on the circle tactic, but they act like focused on one single unit all the time. So, as enemy cavalry or any units apart from the main line just distracts the Horse Archers and causing them to circle...
  10. hsynhkn

    Need More Info Column Formation is not working

    Summary: Column formation is not working at all. Units just stop moving the moment column formation order is given. How to Reproduce: Just give the order for the column formation during a battle. Computer Specs: OS: Windows 10 GPU: NVidia GeForce GTX 1080 GPU Driver Version: Latest CPU: intel...
  11. Yet another massive post about mod/vanilla ideas

    Okay, it seems to be a common occurrence that people write an essay on their requests for the game, so here I am, having written an essay on my requests for the game. Quick disclaimer, I love this game, I fully support the developers, many of these points are a message to modders rather than the...
  12. Cowbbebop

    There is no challenge in1vs1 AI combat...

    The one one combat is very Easy. I am playing on challenging setting, which i assume is the hardest. That is very frustrating, especially when talewords showed us a very promising blog/video past in the days on 1 VS 1 amazing AI. The difficulty on tournament is a joke. What you guy think about...
  13. Resolved anyone having issues with ai blobbing in battles/sieges in bannerlord?

    Does anyone else have issues with the AI in the game? specifically how they blob really close together in battles... Typically in battles ai will collide with eachother because of how small their capsules are. On top of this their ai will push through eachother with all their might in order to...
  14. Kenzo-0-

    Combat AI

    Bannerlord really needs a complete overhaul for it's battle ai imo. Just today on a 495 vs 80 battle i've commanded my troops to advance and had my cavalry follow me, u know basic maneuvers. Everything was fine until i saw a completely red kill feed. What happened was 215 of my footmen was...
  15. furbzeyyy

    Uninstalled, Suggested Animation/Mechanic Improvements

    Hi Taleworlds and fanbase users, This letter, with time for reflection and contemplation, is weeks overdue, bannerlord is uninstalled and will not be installed anytime soon, if ever, unless big changes are made, and yes im going to flatout constructively insult taleworlds on some points, they...
  16. abc123456

    Almost **** my pants fighting giant axeman with 100 AI level difficulty mod

    Correct me if I'm wrong, but Bannerlord AI has a maximum possible AI level of 100 but this is hidden from the current game? I used the 'Improved Combat AI' mod to unlock the AI combat skills to the maximum possible value allowed by the game. The last duel against the giant axeman was...
  17. abc123456

    AI Issue: Emptying All Enemy Archers' Arrows with 1 Person

    AI issue that lets you easily waste all the enemy archers' arrows with just 1 person. Then you can you just advance your troops with no enemy missiles left. My theory is that sometimes the AI decides it is in a safe position for archers, like high ground, and decides to unload all their arrows...
  18. abc123456

    AI Issue: Cheesing Spearman

    AI issue that lets you easily beat a spearman even at the highest difficulty possible allowed by the game. Just rush face-first into the spearman and spam attack but facing him/her all the time. The spear will thud. The AI combat difficulty of 100 is unlocked by this mod...
  19. More granular unit designation + formation AI + some autocalc musing

    This has been going on through my mind for a while. Please bear with me, wall of text incoming but necessary. Technically it's something that would impact both single and multi-player part of the game, but eh. Don't care for the BattlEye snooping, so single-player it is. I think it would be...
  20. MightyMidgit

    BL Coding Is it possible to give foot units Mounted Archer combat AI?

    The gist of my custom unit is an "assassin" type that uses bows and throwing knives. It uses light armor, so it is fragile, but it has very high athletics, bow, and throwing skills. (I have poison arrows and daggers in the works as well using the damage over time ability of fire but not as...
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