Big Gigantic Butt
Sergeant
ok here is the rgl log. ok maybe not, it exceeds allowed length. let me shorten it to the parts that say some kind of error. they might be redundant but i'll post everything
it repeats those last errors about a million times, i shortened it
and to post images to the forum host them somewhere like imgur and then paste the link into the insert image button of the mona lisa far left of the spoiler button for the tags
Loading Module Resource xtree_meshes_b
rgl_post_warning_line: WARNING: Unable to find material bark_brown-edit for mesh tree_stump_c.2 Loading Module Resource xtree_meshes_c
Loading Module Resource grass_meshes_b
...
Loading Module Resource capasycabeza
Loading Module Resource capasycabeza2
rgl_post_warning_line: WARNING: Unable to find material BL_coat081a for mesh BL_coat013.lod1
rgl_post_warning_line: WARNING: Unable to find material BL_coat081a for mesh BL_coat013.lod2
rgl_post_warning_line: WARNING: Unable to find material BL_coat081a for mesh BL_coat013.lod3
rgl_post_warning_line: WARNING: Unable to find material BL_coat081a for mesh BL_coat013.lod4 Loading Module Resource armadurasmedias
Loading Module Resource armadurasmedias2
Loading Module Resource armaduraspesadas
...
//Processing Ini File Finished
Loading Textures...
Finished Loading Textures...
L8 Format is supported
rgl_post_warning_line: get_object failed for body: bo_aspen_b
rgl_post_warning_line: get_object failed for body: bo_aspen_c
rgl_post_warning_line: get_object failed for body: bo_rock_g
rgl_post_warning_line: get_object failed for body: bo_tree_1_a
rgl_post_warning_line: get_object failed for body: bo_tree_1_b
rgl_post_warning_line: get_object failed for body: bo_tree_7_a
rgl_post_warning_line: get_object failed for body: bo_tree_7_b
rgl_post_warning_line: get_object failed for body: bo_tree_7_c
rgl_post_warning_line: get_object failed for body: bo_tree_1_a
rgl_post_warning_line: get_object failed for body: bo_tree_1_b WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_medium
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_far
WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_hit_body
WARNING: UNABLE TO MAP SOUND CODE: snd_player_hit_by_bullet
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_dives_into_water
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_troop_upgrades_button_clicked
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_character_screen_requested
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
rgl_post_warning_line: get_skeleton_anim failed for: crouch_greatsword_cstance
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance
rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: reload_pistol_new
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol
rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol loading time: 89142
Finished All...
...
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
SCRIPT WARNING ON OPCODE 1850: Invalid Scene_prop Instance ID: 48; LINE NO: 1:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1860: Invalid Scene_prop Instance ID: 48; LINE NO: 11:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1850: Invalid Scene_prop Instance ID: 48; LINE NO: 1:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1860: Invalid Scene_prop Instance ID: 48; LINE NO: 11:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1850: Invalid Scene_prop Instance ID: 48; LINE NO: 1:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1860: Invalid Scene_prop Instance ID: 48; LINE NO: 11:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1850: Invalid Scene_prop Instance ID: 48; LINE NO: 1:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1860: Invalid Scene_prop Instance ID: 48; LINE NO: 11:
At script: object_destroy. At script: object_destroy.
...
rgl_post_warning_line: WARNING: Unable to find material bark_brown-edit for mesh tree_stump_c.2 Loading Module Resource xtree_meshes_c
Loading Module Resource grass_meshes_b
...
Loading Module Resource capasycabeza
Loading Module Resource capasycabeza2
rgl_post_warning_line: WARNING: Unable to find material BL_coat081a for mesh BL_coat013.lod1
rgl_post_warning_line: WARNING: Unable to find material BL_coat081a for mesh BL_coat013.lod2
rgl_post_warning_line: WARNING: Unable to find material BL_coat081a for mesh BL_coat013.lod3
rgl_post_warning_line: WARNING: Unable to find material BL_coat081a for mesh BL_coat013.lod4 Loading Module Resource armadurasmedias
Loading Module Resource armadurasmedias2
Loading Module Resource armaduraspesadas
...
//Processing Ini File Finished
Loading Textures...
Finished Loading Textures...
L8 Format is supported
rgl_post_warning_line: get_object failed for body: bo_aspen_b
rgl_post_warning_line: get_object failed for body: bo_aspen_c
rgl_post_warning_line: get_object failed for body: bo_rock_g
rgl_post_warning_line: get_object failed for body: bo_tree_1_a
rgl_post_warning_line: get_object failed for body: bo_tree_1_b
rgl_post_warning_line: get_object failed for body: bo_tree_7_a
rgl_post_warning_line: get_object failed for body: bo_tree_7_b
rgl_post_warning_line: get_object failed for body: bo_tree_7_c
rgl_post_warning_line: get_object failed for body: bo_tree_1_a
rgl_post_warning_line: get_object failed for body: bo_tree_1_b WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_medium
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_far
WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_hit_body
WARNING: UNABLE TO MAP SOUND CODE: snd_player_hit_by_bullet
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_dives_into_water
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_troop_upgrades_button_clicked
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_character_screen_requested
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
rgl_post_warning_line: get_skeleton_anim failed for: crouch_greatsword_cstance
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance
rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: reload_pistol_new
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol
rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol loading time: 89142
Finished All...
...
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
SCRIPT WARNING ON OPCODE 1850: Invalid Scene_prop Instance ID: 48; LINE NO: 1:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1860: Invalid Scene_prop Instance ID: 48; LINE NO: 11:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1850: Invalid Scene_prop Instance ID: 48; LINE NO: 1:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1860: Invalid Scene_prop Instance ID: 48; LINE NO: 11:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1850: Invalid Scene_prop Instance ID: 48; LINE NO: 1:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1860: Invalid Scene_prop Instance ID: 48; LINE NO: 11:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1850: Invalid Scene_prop Instance ID: 48; LINE NO: 1:
At script: object_destroy. At script: object_destroy. SCRIPT WARNING ON OPCODE 1860: Invalid Scene_prop Instance ID: 48; LINE NO: 11:
At script: object_destroy. At script: object_destroy.
...
it repeats those last errors about a million times, i shortened it
and to post images to the forum host them somewhere like imgur and then paste the link into the insert image button of the mona lisa far left of the spoiler button for the tags