On my test playthrough I have not joined a kingdom, I have literally stayed in one spot and just let the timer run.diplomacy
On my test playthrough I have not joined a kingdom, I have literally stayed in one spot and just let the timer run.diplomacy
No need to right click kingdoms, just left click as if you want to see the kingdoms screen and it should show you itHmmm this is what the page looks like when I go into Diplomacy & if I select one of the kingdoms it takes me to that page that I posted before.
But can you not see the diplomacy of other kingdoms and their armies still?On my test playthrough I have not joined a kingdom, I have literally stayed in one spot and just let the timer run.
no DXBut can you not see the diplomacy of other kingdoms and their armies still?
thank you rambaral \o/followed
Thank you sir, I would be very grateful if I can get a chance in this community ^_^good luck on your journey uso
bump for exposure
Just see some strange cities being taken over very far into enemy territory.Good to know. I have made it a point to do nothing in this playthrough and just wait in towns, just to see what happened.
Summer 1091, Not terrible, now Northern Empire is on the ropes, but it seems to be a common occurrence that a faction gets beaten back to a few cities before reclaiming territory. Vlandia has been pretty good throughout this entire game, I can see that Vlandia is a powerful faction. Khuzaits are still in the east but I am quite worried about them.
Just see some strange cities being taken over very far into enemy territory.
In this example Vlandi going to the centre of the empire and take cities over there.
In previous screesnhots, other kingdoms did similar things
If it only makes it harder I guess it's okay,most of the time my noble prisoners escape even if I go straight to sell them after a battle,it's kind of ridiculous.I don't think it prevents escape entirely, it just makes it harder, because the default value is very easy I think I read. Paradoxically you would think that preventing lords' escaping would make the snowball worse, because a warring faction can just keep lords prisoner as they gain steam, and that may be the case, if I make it into late game and the snowball still happens, I may try again without that mod installed.
I installed the mod but after the new patch the game just dies, is it only for me?
What do you mean by unblocking? I don't have them blocked so i can't unblock them?Same thing happened to me, died before the opening cinematic
EDIT : unblocking the .dll files by right clicking and going to properties fixed it
What do you mean by unblocking? I don't have them blocked so i can't unblock them?
Hmmm this is what the page looks like when I go into Diplomacy & if I select one of the kingdoms it takes me to that page that I posted before.
Well kinda yes, i can load my save and play around a bit but after 10 minutes or so my game just closes.Is your game crashing while trying to use this mod?
What do you mean by unblocking? I don't have them blocked so i can't unblock them
Well its good to know but i cant really play with the mod so i guess i have to disable it.My computer automatically blocked them, some nonsense about them being from an unrecognized source.
but if you aren't getting crash right on start up thats probably not your issue.
Really interesting read.Thanks for looking into this DEM1L1CH and other people posting here.
I did a few simulations on unmodded base patch 1.05 and the CWA mod version 0.1.0a.
Modded patch 1.05 here: LINK
CWA version 0.1.0a here: LINK
I also tried a simulation of with the new version of CWA, version 0.2.1 with the default parameter values.
However, i was unfortunately not able to replicate the results you were getting.
I made a single simulation and the result was slightly better than running the game without CWA, but it did not make a huge difference:
Map after 5 years (CWA default values)
Map after 10 years (CWA default values)
Notice that after 10 years Northern Empire is wiped, while Sturgia and Southern Empire are almost wiped. Its almost the same as in unmodded game, although more time passes before factions are wiped / almost wiped.
If a very dynamic map if what you are looking for, then it seems both unmodded patch 1.05 and CWA are good choices currently.
However if you prefer a more stable map for 10+ ingame years then that still seems hard to achieve, although the OP does indeed show it. Were any other mods used?
I tried to tinker a bit with the parameter values in CWA version 0.2.1, to give a higher chance of peace between factions. It did create a more stable map for a longer time. The downside was, that wars were often very short, which may be immersion breaking and not as fun. Also the map is less dynamic.
Map after 5 years (CWA modified values)
Map after 10 years (CWA modified values)
The modified parameter values used were:
RaidImpact = 0.05
SiegeImpact = 0.35
CasualtyImpact = 300
DailyCheckChance = 0.75
AttritionNecessary = 0.45
SuperiorMultiplier = 1.5
InferiorMultiplier = 0.75
Ind the end it is probably an individual preference which is better - a more dynamic map, or a more stable map.