Wulfsdottir
Sergeant
Thread for those of us who like to participate in tournaments. It's not that bad comparing to some other features of the game at the moment but I think there still can be some improvements made and wonder what you think about them.
1. Betting:
a. Why are we only allowed to bet on ourselves? I think, the premise of betting is more like betting on OTHERS and see how your luck/knowledge works. It would give more opportunity to earn money, as well as lose some, if you're wrong. Tournaments fights are unpredictable enough. There can be some combinations assigned where I have seen simple recruit coming out the winner over heavily armored lords.
b. Odds. Talking about different kind of contestants and the odds. Right now it seems to be dependent only on your renown or number of victories at arena. It's logical. The more you win, the more famous you are, the less you gain by betting on yourself. But what about others? It can be the simple formula depending on the tier of participating combatant, or maybe taking into consideration their armor level too. It will give so many diversity and interest to just watching others fight. Will you play it safe and bet your 100 denars on Thomund just to win 101? Or will you risk it and bet on your barely armored archer to see he wins 3 times what you bet?
2. Configurations:
Some configurations must just go, or NPC AI must be somewhat improved. Watching two NPC spearman fight is a bore-fest right now, especially if one of them is dismounted and it's a huge imperial arena. The way they chase each other and then aim at horse's butt only to miss 99 times out of 100 makes my eyes roll everytime. Sure, we can skip NPC fights but I watch them when my companions fight to see they gain EXP.
3. Leaderboard. Make ranking system that makes sense. Seriously, how hard it is? As of now, it's clearly not implemented well. Victories always sitting at 1 and prizes actually meaning the number of times one won the tournament.
4. Talking about prizes. It's no big deal in late-game but early on it kinda is + it's super immersion breaker when your companion wins the tournament and your party doesn't gain the tournament prize. Seriously? I think my buddy - Crotor The Silent just silently ran to the nearest pawn shop after the tournament, got some bucks and spent everything on Hookers and Tablut.
5. Wooden weapons: It's clearly just aesthetics but in terms of immersion kinda important too. Warband had it right. Real fight = real weapons, Arena = wooden weapons. I just don't like to see how I slice off the face of my husband on Arena just to win mediocre level helmet And maybe it's TOO much to ask but... maybe different cries during the tournaments? Does my Sergeant Crossbower realize that I will kick his butt as soon as tournament is over after he shouted "Die you bastard" at me during the fake fight?
What other things would you add?
1. Betting:
a. Why are we only allowed to bet on ourselves? I think, the premise of betting is more like betting on OTHERS and see how your luck/knowledge works. It would give more opportunity to earn money, as well as lose some, if you're wrong. Tournaments fights are unpredictable enough. There can be some combinations assigned where I have seen simple recruit coming out the winner over heavily armored lords.
b. Odds. Talking about different kind of contestants and the odds. Right now it seems to be dependent only on your renown or number of victories at arena. It's logical. The more you win, the more famous you are, the less you gain by betting on yourself. But what about others? It can be the simple formula depending on the tier of participating combatant, or maybe taking into consideration their armor level too. It will give so many diversity and interest to just watching others fight. Will you play it safe and bet your 100 denars on Thomund just to win 101? Or will you risk it and bet on your barely armored archer to see he wins 3 times what you bet?
2. Configurations:
Some configurations must just go, or NPC AI must be somewhat improved. Watching two NPC spearman fight is a bore-fest right now, especially if one of them is dismounted and it's a huge imperial arena. The way they chase each other and then aim at horse's butt only to miss 99 times out of 100 makes my eyes roll everytime. Sure, we can skip NPC fights but I watch them when my companions fight to see they gain EXP.
3. Leaderboard. Make ranking system that makes sense. Seriously, how hard it is? As of now, it's clearly not implemented well. Victories always sitting at 1 and prizes actually meaning the number of times one won the tournament.
4. Talking about prizes. It's no big deal in late-game but early on it kinda is + it's super immersion breaker when your companion wins the tournament and your party doesn't gain the tournament prize. Seriously? I think my buddy - Crotor The Silent just silently ran to the nearest pawn shop after the tournament, got some bucks and spent everything on Hookers and Tablut.
5. Wooden weapons: It's clearly just aesthetics but in terms of immersion kinda important too. Warband had it right. Real fight = real weapons, Arena = wooden weapons. I just don't like to see how I slice off the face of my husband on Arena just to win mediocre level helmet And maybe it's TOO much to ask but... maybe different cries during the tournaments? Does my Sergeant Crossbower realize that I will kick his butt as soon as tournament is over after he shouted "Die you bastard" at me during the fake fight?
What other things would you add?
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