TheDud
Recruit
Hey Guys,
First post but have been playing the M&B series for some time now, looking to clock 1000 hours soon in Warband.
Always thought a really cool feature would be a danger zone around hostile cities/castles.
For instance it always kind of annoyed me that entire armies would be able to walk past castles in choke points with no repercussions whatsoever - I mean surely the whole point of this kind of castle is to at least slow the armies down?
My idea would be to have a certain proximity around castles and cities that if you were to enter it (assuming you were hostile to the faction) you would take attrition damage over time due to arrows and other ranged weapons being launched from the safety of the walls.
A possibility would be to take some time (preparation time) just outside this zone to construct mobile defences to lower the damage taken when going through the zone but that would of course mean that you would need to balance the value of your time and the value of your troops lives.
TLR make choke holds mean something when fortified.
Let me know your thoughts.
First post but have been playing the M&B series for some time now, looking to clock 1000 hours soon in Warband.
Always thought a really cool feature would be a danger zone around hostile cities/castles.
For instance it always kind of annoyed me that entire armies would be able to walk past castles in choke points with no repercussions whatsoever - I mean surely the whole point of this kind of castle is to at least slow the armies down?
My idea would be to have a certain proximity around castles and cities that if you were to enter it (assuming you were hostile to the faction) you would take attrition damage over time due to arrows and other ranged weapons being launched from the safety of the walls.
A possibility would be to take some time (preparation time) just outside this zone to construct mobile defences to lower the damage taken when going through the zone but that would of course mean that you would need to balance the value of your time and the value of your troops lives.
TLR make choke holds mean something when fortified.
Let me know your thoughts.