Compiling Floris Expanded Mod Pack to a custom directory
Start Processing...
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Initializing...
Compiling all global variables...
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Exporting map icons...
Exporting faction data...
Exporting item data...
Exporting scene data...
Exporting troops data
Exporting particle data...
Exporting scene props...
Exporting tableau materials data...
Exporting presentations...
Exporting party_template data...
Exporting parties
Exporting quest data...
Exporting info_page data...
Exporting scripts...
Exporting mission_template data...
Exporting game menus data...
exporting simple triggers...
exporting triggers...
exporting dialogs...
Checking global variable usages...
Imported 30 global variables for saved-game compatability that are not used.
Exporting postfx_params...
Exporting flora data...
Exporting ground_spec data...
Exporting skyboxes...
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Copying source files to internal directory...
Moving source files to custom mod directory...
Traceback (most recent call last):
File "other_files_custom.py", line 56, in <module>
shutil.move("./actions.txt",export_dir_main + "./Modules/" + export_dir_cust
om + "./actions.txt")
File "C:\Python27\lib\shutil.py", line 299, in move
copy2(src, real_dst)
File "C:\Python27\lib\shutil.py", line 128, in copy2
copyfile(src, dst)
File "C:\Python27\lib\shutil.py", line 83, in copyfile
with open(dst, 'wb') as fdst:
IOError: [Errno 2] No such file or directory: 'C:/Program Files/Mount&Blade Warb
and/./Modules/./Native/./actions.txt'
1 file(s) moved.
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All Finished ...
Cleaning up...
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Script processing has ended.
Press any key to exit. . .