ferevon said:Thanks, I understand.HTAPAWASO said:ferevon said:Any specific reason you don't run watchers?HTAPAWASO said:High ranks have far fewer aggro decks. I got to legend the other day, and the most popular decks are midrange hunter and ramp/watcher druid.
Rank 10-5 though was pretty much all rush hunter and zoo warlock. The deck I've been running is incredibly good against hunter, with about 90% winrate, and about 70% against zoo, so I recommend it if you're struggling with aggro:
If you don't have the legendaries I would switch them for 2x azure drake and 2x argent commander.
I would also switch the Big Game Hunter for another sunfury if giants/rag aren't common at your rank.
And if you really want to improve the zoo matchup, switch the force of nature and savage roar for 2x claw.
Too slow and unreliable.
Against zoo, the chance of getting something to activate the watcher before you're dead is fairly low.
Against hunter, having an extra minion on the board isn't usually worth the taunt (because of unleash), especially against midrange hunters.
Against control, they're only really useful if you silence them, and you want to save your silence for dealing with threats like Cairne, Ysera and Savannah Highmane.
Wild pyro, on the other hand, which is essentially what it's replaced with:
Easy to activate, often clears the board against zoo.
Gets a high damage minion out early to start rushing down hunter/control.
Do you play control warrior by the way? I got DW and Sylvanas from packs and use them(dw may seem bad but being totally unexpected makes it useful sometimes, though there are times it's a dead card as well), and I also use Ragnaros which I've crafted myself.
I don't have the dust still, but what would you recommend for the next legendary? I'd go cairne actually but I find myself in a situation where I can't end games and it gets longer and longer, mostly in favor of my opponent. That's why I'm thinking of Grommash first, I feel like when I can't win against handlocks lack of grom has an effect on this, because I need burst damage for handlock or they just keep taunting molten giants or healing to 15
If you're only interested in control warrior, Grommash is pretty much the most important legendary so I would craft that.
I don't play the deck personally, mainly because I'm missing some cards, but I do know it's fallen out of favour recently because zoo is so popular. In my last 100 games I've faced only 4 warriors.
If you want a more general card though, Cairne and Leeroy are the obvious choices. Cairne does compete for a spot with Sylvanas though so maybe less important for you.