noDoes the game support inverse
noDoes the game support inverse
Oh well. Guess I'm not buying it then. Maybe if they add that...
more nostalgia than you can handle
+1Its crazy how Taleworlds as a company completely missunderstood what made their own MP so good, you just gotta watch that video to understand, they were completely out of touch with their own game when they made Bannerlord.
I still believe to this day that TW has greatly underestimated the input of their own community into Multiplayer. People have dreamed for years for a medieval Counter Strike-esque game which would be purely skill based, without any extra RPG perks. Since the release of Warband in 2010, patches aside, everything else has been created by the players: Profound utilization of simplistic directional combat system, sophisticated teamplay, competitive tournament system, etc. First two to three years in players would discover loopholes in the game's mechanics and make great use of it to further their style of play. Tbh, I think most TW devs have no idea how shield stuns work, nor do they know how feinting came to be a part of your skillset routine.Its crazy how Taleworlds as a company completely missunderstood what made their own MP so good, you just gotta watch that video to understand, they were completely out of touch with their own game when they made Bannerlord.
It’s pretty obvious at this point why he left, just look at the state of bannerlordCaptainlust should have never left. He was the only community guy among the devs who gave a ****.