Out of interest do you plan on adding unique units to all of the towns/castles on the map? i've been having a lot of fun using the many that are currently available and am constantly surprised finding new ones.
I think it would be good if every town/castle did have it's own unique units, just floating an idea here but the ones closer to the edges of the map could have some interesting mercenaries from distant lands, for instance Asguan Castle which is located far to the east next to that pass (which is blocked with rocks in native) could have access to a far east japanese/chinese type mercenary unit "Strange Mercenaries" perhaps to go with the sword and armour. Likewise maybe Barrye could have a sub-saharan ethiopian or zulu merc unit and so on.
Also do the fishery's work properly? I've been in control of Balanli before right next to Tevarin castle (which is located right on the shore) and I don't have an option to build one.
I think it would be good if every town/castle did have it's own unique units, just floating an idea here but the ones closer to the edges of the map could have some interesting mercenaries from distant lands, for instance Asguan Castle which is located far to the east next to that pass (which is blocked with rocks in native) could have access to a far east japanese/chinese type mercenary unit "Strange Mercenaries" perhaps to go with the sword and armour. Likewise maybe Barrye could have a sub-saharan ethiopian or zulu merc unit and so on.
Also do the fishery's work properly? I've been in control of Balanli before right next to Tevarin castle (which is located right on the shore) and I don't have an option to build one.