GEKOKUJO - DAIMYO EDITION
What is Daimyo Edition? Well it is something that i've been creating for self use for about 4-5 months, or maybe more. After a while i've decided to release it for other players to play and hopefully enjoy. Its basicly gekokujo merged with many other cool mods and my own models/scripts.
(You dont need vanilla gekokujo to play this.)
FEATURES (v1.0) :
1)+150 new items, armors, helmets, weapons, horses and such.
2)New shoulder guards for armors, each armor have 2 new shoulder guards.
3)New animations. (KEEP RAGDOLL ON FOR THEM TO WORK PROPERLY)
4)New scenes (completely new siege scenes with edited old ones.) New interior scenes for towns.
5)Battlebar that shows the strenght of both allies and enemies (Melphz's Submod)
6)Ability to station troops at villages, and villages will produce hired warriors and onnabushi weekly.
7)Ability to select all banners (except for the last two pages for some reason they cause player icon to bug)
8)Increased morale and party sizes.
9)Tweaked the amount of money given by the lords to player when they are offered money instead of castle (that way player will think twice about taking money instead of rebelling.)
10)Many lords get their historical appearences. Ex. Lord Oda, Lord Date, Lord Takeda and many others.
11)Ability to select culture from the camp menu, all the lords will produce selected culture's troops. (Except for the vassals that were companions before, i couldnt solve that issue.)
12)Ability to create unique troops with Morgh's tool. Player will be able to produce their own troops instead of existing factions' troops.
13)New loading screens.
14)New lighting FX and recoloured flora.
15)New skyboxes.
15)Kyoto scene has been overhauled. There's an emperor/shogun palace instead of a standart interior scene.
16)Ability to talk to lords through the camp menu.(Think of it like sending a messenger )
17)New sashimono.
1New troops for temples (veteran and elite naginata monks) and Sado island (Honma clan retainers).
19)New ninja armors.
20)Some troops such as yamabushi were taken out because of realism.
21)Includes Nobori fix with reload while moving animation and overhead spear animation.
CREDITS : n4v32x (for his awesome culture and custom troops script, i wouldnt be able to do that on my own.)
Suguroku (its the base of my mod)
Bunroku (for their great scene props and items)
Shogun - Sengoku Jidai (their awesome siege scenes inspired me to create more in their style and also their awesome props)
And ofcourse Phlipp for his awesome work. (GEKOKUJO)
Melphizs Submod for its awesome features.
Jacobhinds for its animations
----------
SCREENSHOTS
KYOTO SCENE
for more screenshots : https://forums.taleworlds.com/index.php/topic,305602.1530.html
UPDATE
1- Fix for the wrong Amako troops' equipments.
2- Lord Kobayakawa gets his historical appearance.
3- New ashigaru armors to get more "levy" look (a little varied in colour and style). Ikko troops look more varied because of historical reasons.
4- Slightly incread the cost of the high-end armors to make early game more difficult.
5- Traditional Japanese music from the Gekokujo v3.0
6- Lords' armors (eg Takeda armor, Sanada armor etc.) are more expensive.
7- Reduced the sluttering in large battles (tested up to 500vs 400) with more pc friendly .lods
Put it into your Daimyo Edition folder and replace the existing files.
Screens from updated version :
Oda and Ikko ashigaru(spearmen).
Kobayakawa Armor
Total List of the Lords who got their historical armors.
-------
Version 3.0
Download link : http://www.moddb.com/mods/gekokujo-daimyo-edition-updated-version
New Features:
1)5 new clans: Ito, Ashikaga, Akamatsu, Imagawa, Saito.
2)Helmet view (Press T)
3)Taunt system (Press N)
4)Wound system (Your wounds may take a month to be healed fully)
5)Item Viewer
6)Troop Tree Viewer
7)Custom Lord Notes
Sit in seiza like other lords do. (Press V)
9)Vocalized commands (When you give an order your character will shout in Japanese)
10)Besieged settlements get reinforcements from nearby villages.
11)Executing Lords and Great Lords
12)Start as a Faction Leader
13)Sieges have gates.
14)Work in towns and villages
15)Crime and Begging system
16)Random Encounters
17)Rebellions (When there are less then 10 clans remaning, defeated clans will rebel against the dominant faction)
1Samurai takes 2 party slots
19)More than 150 new items.
20)Improved gun and bow sounds
21)New Music
22)New Scenes
23)Reworked battle AI and Morale system
24) 1 new companion (Ukon)
25) More regions
26) 3 new battlefields
27) New UI, main menu and loading screens
2New Tavern and Arena scenes
29)Companions can recruit troops for player
30)Player can give extra money to troops to raise their morale.
31)Companions choose banners randomly so it keeps every new game unique in a way.
32) Slowed down party speeds on campaing map to create more strategic/tactical gameplay.
Changes :
1) Removed Shoukin Kasegi (they were too anime-ish) and several other mercenary troops simply because they were unnecessary.
2) Horses are not allowed in siege battles because siege battles now have gates.
3)Removed ugly looking items.
Fixes :
Recruiter bug fixed
Player can now send gifts to towns, villages, lords and ladies.
Sashimono textures dont go blank anymore
Companions now recruit the troops that the player choose.
Known bugs :
The page before the last one is still bugged. Dont use it to choose new clan banners instead use the last page.
IMPORTANT : I strongly advice people to use warband tamer or wse. If you encounter random crashes please use one of them.
Credits :
helmet view Shcherbyna
troop tree viewer dunde
custom notes lav
start as a faction leader vades
execute lords Mordachai
companions recruit troops for player MaverickJones
voice commands Slawomir of Aaarrghh
Chel's Wound/Recovery Scheme
Some new jinbaori textures from War of the Samurai mod
New claimant and companion dialogue : Toyotomi_Hideyoshi
Beta tester : Toyotomi_Hideyoshi
codes from gekokujo 3.1 (marty)
crime and begging system
sieges with gates
ninja siege infiltration
samurai takes 2 party slots
labour in towns and vilages
rebellions
random encounters
And the Daimyo Edition community.
Thank you all for your suggestions and interest in this mod!
If I forgot anyone please PM me so I can add you to credits list.
Permissions : Please PM me if you want to use anything from this mod.
PS. Please check in game notes > game mechanics to learn more about the new features.
What is Daimyo Edition? Well it is something that i've been creating for self use for about 4-5 months, or maybe more. After a while i've decided to release it for other players to play and hopefully enjoy. Its basicly gekokujo merged with many other cool mods and my own models/scripts.
(You dont need vanilla gekokujo to play this.)
FEATURES (v1.0) :
1)+150 new items, armors, helmets, weapons, horses and such.
2)New shoulder guards for armors, each armor have 2 new shoulder guards.
3)New animations. (KEEP RAGDOLL ON FOR THEM TO WORK PROPERLY)
4)New scenes (completely new siege scenes with edited old ones.) New interior scenes for towns.
5)Battlebar that shows the strenght of both allies and enemies (Melphz's Submod)
6)Ability to station troops at villages, and villages will produce hired warriors and onnabushi weekly.
7)Ability to select all banners (except for the last two pages for some reason they cause player icon to bug)
8)Increased morale and party sizes.
9)Tweaked the amount of money given by the lords to player when they are offered money instead of castle (that way player will think twice about taking money instead of rebelling.)
10)Many lords get their historical appearences. Ex. Lord Oda, Lord Date, Lord Takeda and many others.
11)Ability to select culture from the camp menu, all the lords will produce selected culture's troops. (Except for the vassals that were companions before, i couldnt solve that issue.)
12)Ability to create unique troops with Morgh's tool. Player will be able to produce their own troops instead of existing factions' troops.
13)New loading screens.
14)New lighting FX and recoloured flora.
15)New skyboxes.
15)Kyoto scene has been overhauled. There's an emperor/shogun palace instead of a standart interior scene.
16)Ability to talk to lords through the camp menu.(Think of it like sending a messenger )
17)New sashimono.
1New troops for temples (veteran and elite naginata monks) and Sado island (Honma clan retainers).
19)New ninja armors.
20)Some troops such as yamabushi were taken out because of realism.
21)Includes Nobori fix with reload while moving animation and overhead spear animation.
CREDITS : n4v32x (for his awesome culture and custom troops script, i wouldnt be able to do that on my own.)
Suguroku (its the base of my mod)
Bunroku (for their great scene props and items)
Shogun - Sengoku Jidai (their awesome siege scenes inspired me to create more in their style and also their awesome props)
And ofcourse Phlipp for his awesome work. (GEKOKUJO)
Melphizs Submod for its awesome features.
Jacobhinds for its animations
----------
SCREENSHOTS
KYOTO SCENE
for more screenshots : https://forums.taleworlds.com/index.php/topic,305602.1530.html
UPDATE
1- Fix for the wrong Amako troops' equipments.
2- Lord Kobayakawa gets his historical appearance.
3- New ashigaru armors to get more "levy" look (a little varied in colour and style). Ikko troops look more varied because of historical reasons.
4- Slightly incread the cost of the high-end armors to make early game more difficult.
5- Traditional Japanese music from the Gekokujo v3.0
6- Lords' armors (eg Takeda armor, Sanada armor etc.) are more expensive.
7- Reduced the sluttering in large battles (tested up to 500vs 400) with more pc friendly .lods
Put it into your Daimyo Edition folder and replace the existing files.
Screens from updated version :
Oda and Ikko ashigaru(spearmen).
Kobayakawa Armor
Total List of the Lords who got their historical armors.
1-Takeda Shingen
2- Uesugi Kenshin
3- Yamamoto Kansuke
4- Otani Yo****sugu
5- Honda Tadakatsu
6- Lord Ryuzoji
7- Oda Nobunaga
8- Hashiba(Toyotomi) Hideyoshi
9- Kuroda Kanbei (early)
10- Date Masamune
11- Kobayakawa
12- Akechi Mitsuhide
13- Sanada Masayuki
14- Ii Naomasa
15- Yamagata
16- Tokugawa Ieyasu
2- Uesugi Kenshin
3- Yamamoto Kansuke
4- Otani Yo****sugu
5- Honda Tadakatsu
6- Lord Ryuzoji
7- Oda Nobunaga
8- Hashiba(Toyotomi) Hideyoshi
9- Kuroda Kanbei (early)
10- Date Masamune
11- Kobayakawa
12- Akechi Mitsuhide
13- Sanada Masayuki
14- Ii Naomasa
15- Yamagata
16- Tokugawa Ieyasu
-------
Version 3.0
Download link : http://www.moddb.com/mods/gekokujo-daimyo-edition-updated-version
New Features:
1)5 new clans: Ito, Ashikaga, Akamatsu, Imagawa, Saito.
2)Helmet view (Press T)
3)Taunt system (Press N)
4)Wound system (Your wounds may take a month to be healed fully)
5)Item Viewer
6)Troop Tree Viewer
7)Custom Lord Notes
Sit in seiza like other lords do. (Press V)
9)Vocalized commands (When you give an order your character will shout in Japanese)
10)Besieged settlements get reinforcements from nearby villages.
11)Executing Lords and Great Lords
12)Start as a Faction Leader
13)Sieges have gates.
14)Work in towns and villages
15)Crime and Begging system
16)Random Encounters
17)Rebellions (When there are less then 10 clans remaning, defeated clans will rebel against the dominant faction)
1Samurai takes 2 party slots
19)More than 150 new items.
20)Improved gun and bow sounds
21)New Music
22)New Scenes
23)Reworked battle AI and Morale system
24) 1 new companion (Ukon)
25) More regions
26) 3 new battlefields
27) New UI, main menu and loading screens
2New Tavern and Arena scenes
29)Companions can recruit troops for player
30)Player can give extra money to troops to raise their morale.
31)Companions choose banners randomly so it keeps every new game unique in a way.
32) Slowed down party speeds on campaing map to create more strategic/tactical gameplay.
Changes :
1) Removed Shoukin Kasegi (they were too anime-ish) and several other mercenary troops simply because they were unnecessary.
2) Horses are not allowed in siege battles because siege battles now have gates.
3)Removed ugly looking items.
Fixes :
Recruiter bug fixed
Player can now send gifts to towns, villages, lords and ladies.
Sashimono textures dont go blank anymore
Companions now recruit the troops that the player choose.
Known bugs :
The page before the last one is still bugged. Dont use it to choose new clan banners instead use the last page.
IMPORTANT : I strongly advice people to use warband tamer or wse. If you encounter random crashes please use one of them.
Credits :
helmet view Shcherbyna
troop tree viewer dunde
custom notes lav
start as a faction leader vades
execute lords Mordachai
companions recruit troops for player MaverickJones
voice commands Slawomir of Aaarrghh
Chel's Wound/Recovery Scheme
Some new jinbaori textures from War of the Samurai mod
New claimant and companion dialogue : Toyotomi_Hideyoshi
Beta tester : Toyotomi_Hideyoshi
codes from gekokujo 3.1 (marty)
crime and begging system
sieges with gates
ninja siege infiltration
samurai takes 2 party slots
labour in towns and vilages
rebellions
random encounters
And the Daimyo Edition community.
Thank you all for your suggestions and interest in this mod!
If I forgot anyone please PM me so I can add you to credits list.
Permissions : Please PM me if you want to use anything from this mod.
PS. Please check in game notes > game mechanics to learn more about the new features.