Resolved Garrisons firing veteran troops to hire raw recruits in 1.6.0

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Version number
1.6.0
Branch
Beta
Modded/unmodded
No, I didn't use any mods.
Summary: For some reason, My fiefs (both cities and castles) are constantly firing the veteran troops that I placed there as a garrison, only to hire droves of raw recruits at the expense of my veterans. Nothing I do will change this- the options for "auto recruit" and "unlimited wages" in the party screen do not seem to affect the behavior of my fief's garrisons, and they will continue to recruit new troops infinitely. I am at a loss as to why this occurs now. It's very frustrating.
How to Reproduce: Simply place veteran units in a fief's garrison, and watch them slowly disappear to be replaced by recruits.
Have you used cheats and if so which: I didn't use mods or cheats
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: EVGA Nvidia 2070 Super Hybrid
GPU Driver Version:
CPU: Intel i9900k
RAM: Corsair Dominator @ 3200 mhz
Motherboard: MSI z390 Godlike
Storage Device (HDD/SSD): HDD
 
Auto-recruit recruit new troops even it is turned off.
Only way to disable it, is to put as many troops in the garrisons as the garrisons limit.
 
Hello, i will inform the devs about the issue. Meanwhile, in case our team won't be able to reproduce the issue, can you please send us a save file? You can upload the file to http://upload.taleworlds.com:8080/ address. Please paste the link to this thread as description so i can identify it.
 
Hello, i will inform the devs about the issue. Meanwhile, in case our team won't be able to reproduce the issue, can you please send us a save file? You can upload the file to http://upload.taleworlds.com:8080/ address. Please paste the link to this thread as description so i can identify it.
I can confirm it still put recruits in the garrisons when it's off. Here is a sav. COnfirm it's off in the party/garrison setting, then just wait a day or several and see how new recruits appear.
https://drive.google.com/file/d/1EMf5DO5gBlrtAMoREk_2fFV-PJyWKnl_/view?usp=sharing
 
I have been informed that this issue is fixed on our development branch and the fix will be implemented with the upcoming patches. Thanks for reporting!
 
I have been informed that this issue is fixed on our development branch and the fix will be implemented with the upcoming patches. Thanks for reporting!
Good day! In the beta 1.6.1 patch, the problem persisted: extremely slowly, but still, the troops in the garrisons, after reaching the maximum level of 6-7 lvl, turn into low lvl. I suspect that the troops of the maximum lvl gain experience and, due to the impossibility of moving to the next lvl, are reset to the first lvl of their branch.
 
Hello, the fix should be implemented with today's update. Please let me know if the issue persists after the update.
 
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