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the biggest nearest town i load into doesnt have any inventory for markets but  when i go to another town they have supplies in the market
do you think its a corrupted save? would you recommend moving my save to native then moving it back over. or what would you try recomending. i dont keep a long line of saves. just ones before battles or tournaments that i override every once in a while. :?: :?: :?: :?: :?:


There's any chance to introduce this OSP: https://forums.taleworlds.com/index.php?topic=299774.0 in the mod?
or where do I post this?


I have prime minister but he have only 3 dialog option. About marchal, dismiss him and one more. Why i dont have other dialog options? Minister is hired from local area not from my companion, i have city and 2 castles but no vassals. And why i cant propose peace when i meet enemy faction king on map? I play on Calradia 1050 A.D (it include diplomacy)


Ok i fix that problem, i retire my minister and hire my companion as new minister. Now i have all options
manekemaan said:
Post all your questions about the Diplomacy mod here and we will try to answer them!

Listen, probably I am stupid and blind, but I did not find a link to download the updated Diplomacy, here:

https:// forums.taleworlds.com/index.php/topic,127802.0.html

Here, only 2 links: the first is non-working, the second is at 3.3.2.
(See attachments.)

And on the main page:

http:// forums.taleworlds.com/index.php/topic,116424.0.html

In both cases (the first one at the very beginning is next to the name, the second one in the Installation guide), a link to the "old" .exe-file, the main 4.3 without the additions indicated in the top link. I checked.

If the link to the updated Diplomacy is deleted for any reason let me know. If not, please send it to me. Thanks.


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That version of  diplomacy is not more maintained, the current one is the one mentioned in this thread: https://forums.taleworlds.com/index.php/topic,324014.0.html


Hello there!. :grin:

I make a script which allow player to send designated soldier to lead a separated parties that act like patrol but with lord-like command option (follow me, patrol there, raid there, can be given or taken troop, etc), and without needed to becoming a monarch or lord to do so (though need to meet pass certain ammount renown). using some modified diplomacy patrol script in there.

can i make osp out of these? sure i will credit diplomacy mod team for some script i use in there  :grin: :grin:

Many Thanks!

EDIT: i use some diplomacy patrol script for module system 1.166
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