I think mod makers fix that soon. Someone had a theory of having them not consumable to lower the age rating of game, or something to make it more suitable for younger folks.Ringwraith #5 said:I think he means the booze. That no longer gives any bonuses at all and isn't even consumed.
Because a parent definitely wouldn't let a child play a game that lets you bludgeon peasants to death with sledgehammers if there's alcohol or sexual references in itAlcohol Reference
Blood
Mild Language
Mild Suggestive Themes
Violence
pesja said:No obviously im the only one having this problem..
You get my drift? If im not constantly fighting im dropping morale.. I know its a fighting game, but common
Celtblade said:pesja said:No obviously im the only one having this problem..
You get my drift? If im not constantly fighting im dropping morale.. I know its a fighting game, but common
Ouch, I have never heard of such a thing. Perhaps do a fresh install or try a new game?
pesja said:No obviously im the only one having this problem..
Nonsense, the transport missions use a separate item that isn't consumable at all, doesn't even have an amount count.gyrobot said:The reasoning for that is so the Soldiers wont consume the ale/wine supplies for the transport missions.
Realistically speaking, food variety helps intestinal peristaltics and gastric evacuation, but it doesn't influence morale that much.
A bigger problem is that succesfull sieges don't increase morale, or even lower it if the PC falls unconscious.