Final Final version of 1257ad

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Naked Aggression said:
Bugs I've noticed (if you need any more to add to your list, haha):

- Some versions of kettle helmets are invisible in shops

- I dunno if this is a bug or not either, but I can't climb the watch tower in my regional manor to survey my domain, and it makes me sad. My character just clips out and does a little dance on the floor like there's a pit down there he gets stuck in.

I've seen the two above and these two.

- Text for "I see <King> awarded you the fief of <village> ect.."  The King variable is picking up your character's name instead of the Kingdom's ruler.

- Playing crusader states I join the hospitilers which required giving up my fief in crusader states which I guess makes sense.  Problem however is that when I asked for a job after accepting the first job which was to join crusader states, I'm stuck in a loop of just waiting in the castle and can't leave to do the job which was escorting his wife. Clicking to move anywhere returns you to the mission menus.  Am I missing something?
 
When I install 1.1, it still reports in game on the start screen that its 0.97 BETA that im playing? What should I do?
 
Tetriz said:
When I install 1.1, it still reports in game on the start screen that its 0.97 BETA that im playing? What should I do?

what did you downloaded/installed? the guide is old you need to download from http://forums.taleworlds.com/index.php/topic,245842.0.html
 
dutchmaniak said:
sorry got no clue except maybe you downloaded a old version on accident, hope someone als can help you

I got it, needed to right click the old folder and change the old URL to http://anno1257.googlecode.com/svn/trunk/

that started downloading all the missing files.

Thanks though Dutch!
 
Hello, I am new to the mod scene and had a question about this one as I am interested in playing it. 

1. How are troops controlled with this mod?  I happened to try another mod called Floris where I was able to highlight my troops and point them on the mini map to where I wanted them.  This was extremely easy for me to do, especially for me as I am a little scatterbrained when the battle begins.  I have noticed that this mod has recently removed the minimap and I am just wondering how troops are controlled. 

2. Is there any diplomacy implemented into this mod?
 
1. Afaik you have to point on the battlefield itself where you want them to go. You do that by holding F1, they will go where the flag was when you released F1.
2. Yes.
 
Looks like we got one more issue to add to the list, although I'm unsure sure if it's supposed to be this way or not.
dutchmaniak said:
since the latest version, when i recruit lance, i get recruits from every nation in 1 town from scandanavian to italian troops.
 
BloodForBlood said:
Looks like we got one more issue to add to the list, although I'm unsure sure if it's supposed to be this way or not.
dutchmaniak said:
since the latest version, when i recruit lance, i get recruits from every nation in 1 town from scandanavian to italian troops.

Dunno, works fine for me.
 
Well the good news, I caught the script error at battles. Probably.

I also placed various optimizations - including in sieges and horse archers, some scripts are now a little bit less heavy.

Only some scene fixes left to do.
 
DrTomas said:
Well the good news, I caught the script error at battles. Probably.

I also placed various optimizations - including in sieges and horse archers, some scripts are now a little bit less heavy.

Only some scene fixes left to do.

Awesome!  Eager to play a new campaign yet patiently waiting for the fixes.  Thanks for finding the time to continue to support the mod and iron-out a few of these kinks.  :grin:

Cheers
 
DrTomas said:
BloodForBlood said:
Looks like we got one more issue to add to the list, although I'm unsure sure if it's supposed to be this way or not.
dutchmaniak said:
since the latest version, when i recruit lance, i get recruits from every nation in 1 town from scandanavian to italian troops.

Dunno, works fine for me.

I think what's happening is that when you add troops from released prisoners after a battle they become part of your lances.  When you disband and then later reactivate your lances the troops are there. 

One thing I'm not sure about is there is that there is a disband for individual units in the party menu and a disband lances.  I had a bunch of senior knights I individually disbanded since I wanted to train recruits only but after doing that I never got my senior knights back when asking for all lances again from my fief.  Apparently individual disband is permanent.
 
Valen said:
DrTomas said:
BloodForBlood said:
Looks like we got one more issue to add to the list, although I'm unsure sure if it's supposed to be this way or not.
dutchmaniak said:
since the latest version, when i recruit lance, i get recruits from every nation in 1 town from scandanavian to italian troops.

Dunno, works fine for me.

I think what's happening is that when you add troops from released prisoners after a battle they become part of your lances.  When you disband and then later reactivate your lances the troops are there. 

One thing I'm not sure about is there is that there is a disband for individual units in the party menu and a disband lances.  I had a bunch of senior knights I individually disbanded since I wanted to train recruits only but after doing that I never got my senior knights back when asking for all lances again from my fief.  Apparently individual disband is permanent.

Yes it is, its the same as in native. (individual disbanding)

Btw If i have let say 100 miles and I disband (lances option) that  100 miles, will I get 100 miles back if I recruit lances again. Or will I get 10 miles and bunch of peasants.
 
hey guys, i haven't been watching the topic for a few months. but i was wondering what has been made in terms of progress. i didn't feel like looking back through the replies. I'm sorry if i'm being a bother but I don't join in on conversations much
 
TheBelocity said:
hey guys, i haven't been watching the topic for a few months. but i was wondering what has been made in terms of progress. i didn't feel like looking back through the replies. I'm sorry if i'm being a bother but I don't join in on conversations much

Just download 1.1 and see how much extra work Thomas has done for us.
 
Dolen said:
TheBelocity said:
hey guys, i haven't been watching the topic for a few months. but i was wondering what has been made in terms of progress. i didn't feel like looking back through the replies. I'm sorry if i'm being a bother but I don't join in on conversations much

Just download 1.1 and see how much extra work Thomas has done for us.
I'll try when i get my laptop back from being fixed because my desktop is 32 bit and runs it poorly due to that Or it could be version pproblems I have always thought Thomas has done a good job. I'll check it out when i can.
 
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