ShenJiBaMin said:Thanks! it's a nice new year gift.
it is 1.0 version. is it the last version?
shadowarcher said:The flags are still wrong and the some of the muskets are too big or don't fit in the characters hand properly(the hand is holding the stock not the trigger).
Kendoman said:I am loving this MOD! I can't get enough of it. I am currrently having fun with a Mixed company of Hussars (KGL, Hessian, Deaths Head). Merchants all over Europe fear 'Major Jack Ramsey'.
CCDK said:by the way - The Scarlet Pimpernel could be used as a hero too
TheJohan said:A little WIP of Berlin that i am working on:
Berthout said:TheJohan said:A little WIP of Berlin that i am working on:
Looking great! Although I'm not sure Prussia would be happy with those austrian guards
TheJohan said:Berthout said:TheJohan said:A little WIP of Berlin that i am working on:
Looking great! Although I'm not sure Prussia would be happy with those austrian guards
Hehe it's only temporarily
HunterAlpha1 said:some of the quick battles could be touched up a bit; the Sharpe quick battle(native's siege defense) is currently unwinable, maybe you could give Sharpe and his men some improved melee skills? also adding maybe 50 points to firearms proficiency would also help. i know they're supposed to be skirmishers, strong at range but weak in close quarters, but if you recall from the Sharpe's Rifles movies, Sharpe and his Chosen men are kickass in any kind of fight.
HunterAlpha1 said:i have two questions about this mod:
1. are there kingdom management features? or are you supposed to become a vassal?
2. am i supposed to be able to upgrade the troops with a * next to their names? if so how do i do that?
CCDK said:I was wondering - since there already are a lot of troops the player cant get his hands on from the villages. Will the Major in the towns be reformed so he only has the cavalry and infantry that cannot be trained from peasants? The Prussian cavalry, Sipahi, Jannissary? Perhaps double the amount that can be raise from a village so the player vassal of say Hesse-Kassel can get a regiment together of "native" troops if wanted over a week or perhaps a bit longer. If that is not wanted then -
Just jeep Nassau, Swedish, Danish, Dutch? Portuguese? Sicilian? and Serbian? Saxon Hessian village infantry recruits available in the towns - no need to have French, English, Spanish Austrian regular infantry in towns you can get in many villages.
So - Special infantry, Minor Power recruit infantry and all cavalry - Is there a limit to how many types of units there can be displayed in the "reserves" Screen? 32?
Faewulf said:Should be cavalry for every nation *cough* Sweden *cough*
Faewulf said:But you can't develop them from recruits and i never found them at that guy that you troops from.
Also i crash often and i get an error message which says "unable to load verbex buffer"
Berthout said:Hmz, I'll have a look at those big groups of deserters as that shouldn't happen.
I'm quite sure I already increased the morale boost of some types of food. The idea is that you have some types of food like bread, smoked fish and dried meat that have low (native) morale boost but in larger quantities. Whereas the other food types come in smaller quantities but with a high morale boost. Thus forcing the player to either buy or loot food when being on a large campaign in hostile territory to maintain his troops without having -from a gameplay perspective- the annoyance of running out of food constantly during sieges.
Isn't the morale increase i already made enough?
Some feedback from other players would be nice to solve the issue!
Kendoman said:Berthout said:Hmz, I'll have a look at those big groups of deserters as that shouldn't happen.
I'm quite sure I already increased the morale boost of some types of food. The idea is that you have some types of food like bread, smoked fish and dried meat that have low (native) morale boost but in larger quantities. Whereas the other food types come in smaller quantities but with a high morale boost. Thus forcing the player to either buy or loot food when being on a large campaign in hostile territory to maintain his troops without having -from a gameplay perspective- the annoyance of running out of food constantly during sieges.
Isn't the morale increase i already made enough?
Some feedback from other players would be nice to solve the issue!
The morale increase has worked just fine for me.
I haven't run into an absurd amount of deserters. I've liked fighting the large groups that I have run into. It reminds me of that Sharp movie with the French Chef who made himself a General of an army of deserters.