Got it:
So.....
1. Place BRf file into Resources folder in ur mod
2.Place dds file into Textures folder in ur mod
3.In module.ini add line
Code:
load_mod_resource = ThunderSword
below:
Code:
.....load_resource = uni_lord_stand
load_resource = uni_defence
load_resource = uni_sideways
save it
4.open item editor and locate item_kinds
5.in the main scrolling find Sword of war(or some simmilar sword) and select it
6.Click ond edit (upper) and then insert- at end of file
7.find your new sword at end of file and select it.
8.edit mesh name example: delete b_bastard_sword and write ThunderSword
9.If u want u can edit STATS of that sword- its really simple, just make sure that this item is merchantable(so it appear in shops)
IMPORTANT: always make sure u wrote exacly that mesh name( big and small letters are important!)
so here u have simple adding items tutorial
P.S. item editor is so simple that u ll know what to do.
P.P.S.Venitus, I use both of them, but esspecially when I only have to import/export files, BRFedit seems to be better